Timeline for Almost every server on every Source game is not responding
Current License: CC BY-SA 3.0
8 events
when toggle format | what | by | license | comment | |
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Jan 7, 2018 at 19:11 | review | Suggested edits | |||
Jan 7, 2018 at 19:43 | |||||
Apr 3, 2012 at 13:36 | comment | added | Jeroen Baert | This page has the full lowdown on Steam ports which have to be open: support.steampowered.com/kb_article.php?ref=1456-EUDN-2493 | |
Feb 8, 2012 at 9:22 | comment | added | Holger | @BenBlank Yeah NAT alleviates most of the problems with connections, but I still think that connections coming from the internet can be blocked or not translated to your local IP. Eg portfowards could be needed. | |
Feb 8, 2012 at 0:07 | comment | added | Ben Blank | @Holger — I've not had problems accessing servers through my router firewall; Steam seems to be quite tolerant to NAT. The problem with Windows Firewall is that it can block entire apps, irrespective of the ports being used. | |
Feb 7, 2012 at 21:36 | vote | accept | CommunistPancake | ||
Feb 7, 2012 at 8:44 | comment | added | Holger | And you're sure you router doesn't have a built in firewall? Or if you are running on a shared network that the ports. Otherwise you could just add forwards in the firewall, see Valve's guide here: support.steampowered.com/kb_article.php?ref=8571-GLVN-8711 | |
Feb 7, 2012 at 4:29 | comment | added | CommunistPancake | Still doesn't work. Re-disabled firewall, removed ClientRegistry.blob. | |
Feb 7, 2012 at 3:13 | history | answered | Ben Blank | CC BY-SA 3.0 |