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A Noita mod about going on an adventure

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Noita Adventure Mode

A Noita mod about going on an adventure

Features

  • Optional extra starting items
  • Wonderous Items can be found most places potions can spawn. These items are equipped to one of 6 slots and have passive, perk-like effects. Currently only one added item.
  • Passive Regeneration based on eating. Comes in Basic or Advanced flavor

    Basic Tummy mode

    • Heal 1% max life at the cost of 1% Satiation from eaten items

    Advanced Tummy mode

    • Heal a variable amount depending on current nourishment (visible in buffs)
    • Gain variable amounts of nourishment depending on what food you eat
    • Tummy System keeps track of what you've been eating and if you've been sick
  • New Spells

Configurable Settings

General

  • Start With Random Pouch (True, False)
  • Start With Small Meal (True, False)
  • Enable Mod Spells (True, False)

Tummy Simulation General

  • Tummy Simulation Mode (Off, Basic, Advanced)
  • Healing Blocked in Combat Timer (0-30 seconds)

    Basic Tummy Settings

    • Maximum Healing per Heal (in Percent of Max Life)
    • Satiety Cost per Heal (in Satiety units)

    Advanced Tummy Settings

    • Maximum Nourishment (number input)
    • Starting Nourishment (Meagre, Satiated, Pleasantly Full, Well-Fed, Fit to Burst)

    Experimental Advanced Tummy Tweakables

    • Cell Digestion Waste Ratio
    • Satiation Target

See Changes.md for a complete list of changes

Download from the releases section and check out the tags section for tagged versions of interest that weren't given a stand alone release