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[FEATURE]: Chaning of .obj/.ply files into .blend files #355
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There's someone working on drastically speeding up .obj loading: Twitter thread I'm not sure when it will be integrated though, maybe Blender 3.2? If so, it might be worth the wait before implementing a custom solution. |
this seems to be related to |
Hey, it seems there is also a request for that: https://developer.blender.org/D13958, which says that is 4 times faster importing .obj files. I agree with @Victorlouisdg that we can put this on hold for now. But, loading blend files is much much faster, even if the make it four times faster. Best regards, |
My bad, I indeed did misread export for import. Maybe this could fit into a larger project to integrate with the new Asset Browser? All downloaded assets (model and textures) would automatically be converted to |
I think you didn't see my answer there is a new importer planed. But, I agree integrating the new asset browser could also be a nice feature. |
Is your feature request related to a problem? Please describe.
Loading
.obj
or.ply
files takes forever, it would be much nicer if those can be loaded at the same speed as.blend
files can be loaded.Describe the solution you'd like
Add a
ENV_VAR
which can be set, which then asks blenderproc to check if the given file path, was used before if it was not used before load the file normally and create a.blend
file, then the next time this blend file will be loaded instead of the original file.The text was updated successfully, but these errors were encountered: