You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Set activeTiles to true to ensure offscreen tiles are added to the scene.
Reenable frustumCulled on all tiles (and to be loaded tiles) when activeTiles = true so they can be effectively frustum culled for shadows and rendering.
Instanced meshes set frustumCulled to false by default so the original frustumCulled value should be used.
The text was updated successfully, but these errors were encountered:
To render shadows:
activeTiles
totrue
to ensure offscreen tiles are added to the scene.frustumCulled
on all tiles (and to be loaded tiles) whenactiveTiles = true
so they can be effectively frustum culled for shadows and rendering.frustumCulled
tofalse
by default so the originalfrustumCulled
value should be used.The text was updated successfully, but these errors were encountered: