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Currently the hand tracker icon in the GUI is always a Quest 2 controller
We should show a Quest 2 controller if the tracker is computed; otherwise, show a human hand.
The text was updated successfully, but these errors were encountered:
Currently the hand tracker icon in the GUI is always a Quest 2 controller
![slimevr_xdVq6Vl2ui](https://cdn.statically.io/img/private-user-images.githubusercontent.com/20461725/342007558-655c9b12-a2b4-46b9-89cc-ef09f9770592.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MjEzNzk4MzEsIm5iZiI6MTcyMTM3OTUzMSwicGF0aCI6Ii8yMDQ2MTcyNS8zNDIwMDc1NTgtNjU1YzliMTItYTJiNC00NmI5LTg5Y2MtZWYwOWY5NzcwNTkyLnBuZz9YLUFtei1BbGdvcml0aG09QVdTNC1ITUFDLVNIQTI1NiZYLUFtei1DcmVkZW50aWFsPUFLSUFWQ09EWUxTQTUzUFFLNFpBJTJGMjAyNDA3MTklMkZ1cy1lYXN0LTElMkZzMyUyRmF3czRfcmVxdWVzdCZYLUFtei1EYXRlPTIwMjQwNzE5VDA4NTg1MVomWC1BbXotRXhwaXJlcz0zMDAmWC1BbXotU2lnbmF0dXJlPTY2N2Y0YzNkNGQ4NjZiMWYzYjg4ODcxZWY0MzljMTUyN2RmYzI1MmQwZTk5MjgwNjRjYjg4YzQyYjVkZTBhZDImWC1BbXotU2lnbmVkSGVhZGVycz1ob3N0JmFjdG9yX2lkPTAma2V5X2lkPTAmcmVwb19pZD0wIn0.z33rQV4SgvB7TEkYxuQvMl2jFa1J4VUf9525loWssYI)
We should show a Quest 2 controller if the tracker is computed; otherwise, show a human hand.
The text was updated successfully, but these errors were encountered: