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I experience the same behaviour when adding a thin rectangle outside of a bigger rectangle. The bigger extruded rectangle will win the z-fighting and show it's face with ambient occlusion, while the thinner extruded rectangle will be hidden, even though it is closer to the camera
Some of the buildings in the
fill-extrusion
layer manifest a z-fighting artifact as seen in the video below:zfight_in_fill_extrusion.mp4
Steps to Trigger Behavior
fill-extrusion-ambient-occlusion-intensity = 0.5
andfill-extrusion-ambient-occlusion-radius = 3
.17.49/60.171903/24.943105/-88.1/75
Observe the artifact manifesting itself on one of the buildings as panning/zooming around.
cc @mapbox/gl-native @astojilj
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