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Using terrain in MapBox, when the user zooms in to a mountain, the camera is not getting inside the 3D mesh.
I was wondering if there is a way to implement this same collision interaction but with a 3D model loaded by three js, so the camera could not enter to the 3D model.
Thanks in advance,
Joan.
The text was updated successfully, but these errors were encountered:
Hello everyone,
Using terrain in MapBox, when the user zooms in to a mountain, the camera is not getting inside the 3D mesh.
I was wondering if there is a way to implement this same collision interaction but with a 3D model loaded by three js, so the camera could not enter to the 3D model.
Thanks in advance,
Joan.
The text was updated successfully, but these errors were encountered: