Skip to content

Latest commit

 

History

History
40 lines (23 loc) · 1.59 KB

README.md

File metadata and controls

40 lines (23 loc) · 1.59 KB

Supported o3de versions : 23.10

Buon(G.I)orno Sample

gameplay

Buon(G.I.)orno is the stylized representation of a small italian village. The main purpose of this graphics demo is to showcase what it's possible to achieve thanks to Ray-Traced Global Illumination in a mobile-friendly game environment.

Prerequisites

You need to build or install O3DE engine.

How to run

  1. Download (green "Code" button, then "Download ZIP") or clone the github repository (git clone https://github.com/o3de/buongiorno-sample.git)
  2. Launch O3DE. It will open the Project manager. Click on the New Project button then Open Existing Project option.
  3. Navigate to your download (and make sure it is unzipped). Open the Project folder. The project should now be registered.

project

  1. Click on the Build Project button, located on the Buon(G.I)orno Sample image.
  2. Once the project has been built successfully, use the Open Editor button.
  3. The asset pre-processor will run for a bit. Once it is over you will be welcomed with the Open a Level window, simply pick the first one.

Project Highlights

  • Benchmarking, this scene was made to test performances of O3DE on mobile devices.
  • Animated environment, the scene has cars and characters in movement.

Screenshots

screenshot

screenshot

screenshot

License

For terms please see the LICENSE*.TXT files within this distribution.