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As you can see for example "count1@2x.png" or "ex_menu-back-0@2x.png" got their alpha set to zero, it broke lots of my textures...
The text was updated successfully, but these errors were encountered:
The issue seems that it register the image as 8 bit instead of 24
As you can see for example "count1@2x.png" or "ex_menu-back-0@2x.png" got their alpha set to zero, it broke lots of my textures...
The text was updated successfully, but these errors were encountered: