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Following are the various issues 1. It seems like currently duplicate entries for project permission with same projectId and userId can exist. 2. Also, it seems like file-browser service does not check ...
  • hanzlamateen
  • 1
  • Opened 
    on May 1
  • #10115

Currently we can only add a user with project permissions in the UI. Even there we cant specify if he is an owner or a guest. Furthermore, once a user is given project permission, there is no way in the ...
  • hanzlamateen
  • Opened 
    on May 1
  • #10114

- [ ] Introduce assets table as a replacement for scene service - [ ] https://github.com/EtherealEngine/etherealengine/issues/9903 - [ ] Rework resources.json to be a partial, and only have deployment-independent ...
epic
  • HexaField
  • Opened 
    on Apr 22
  • #10086

Version 08c3b70(1.6.0) Operating Systems - [ ] macOS - [ ] Windows - [X] Linux - [ ] Android - [ ] IOS Browser (if applicable) Brave What is supposed happened? When changing intensity ...
bug
triage
  • CITIZENDOT
  • Opened 
    on Apr 9
  • #10051

- [x] #10050 - [ ] Scene state snapshots store GLTF documents instead of entity json - [ ] Reimplement editor control functions with gltf-transform - [ ] GLTF loader should create entity hierarchy ...
epic
  • HexaField
  • Opened 
    on Apr 9
  • #10049

Similar to the MaterialComponent, the PrimitiveGeometryComponent should just be a GeometryComponent that points to the material for the surface, as well as storing the geometry information. The MeshComponent ...
  • HexaField
  • Opened 
    on Apr 6
  • #10046

Version 6df1116cedb7c8eb03b955bc2ce01e79e99bb1f2 Operating Systems - [X] macOS - [ ] Windows - [ ] Linux - [ ] Android - [ ] IOS Browser (if applicable) Chrome What is supposed happened? ...
bug
triage
  • MbfloydIR
  • 1
  • Opened 
    on Apr 4
  • #10040

We likely need the resource manager to listen for this and re-upload the textures. Can be reproduced with document.getElementById( engine-renderer-canvas ).getContext( webgl2 ).getExtension( WEBGL_lose_context ...
  • HexaField
  • Opened 
    on Apr 4
  • #10036
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