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Fixes https://github.com/GeyserMC/Geyser/issues/4301 - the proper long term fix would be to: - add default components to all items, which would ensure that fireworks always have their component - ...
PR: Bugfix
  • onebeastchris
  • 3
  • Opened 
    2 days ago
  • #4873

The hunch for https://github.com/GeyserMC/Geyser/commit/93b0a612659d026a293a53f632f89d1c5775eacf was correct; not the execution. Instead of removing all fallback block definition setting, only items that ...
PR: Bugfix
  • onebeastchris
  • Opened 
    2 days ago
  • #4872

These are the changes expected to be released in version 2.4.1 of the Geyser API. Alongside them, the Geyser version will follow a new versioning scheme to properly reflect changes in the API, as well ...
API
PR: Feature
Work in Progress
  • onebeastchris
  • 3
  • Opened 
    5 days ago
  • #4862

PR: Bugfix
  • onebeastchris
  • Opened 
    5 days ago
  • #4861

Fixes https://github.com/GeyserMC/Geyser/issues/2446 - apparently Bedrock checks whether the currently held item is a totem before deciding to play the animation.
PR: Bugfix
  • onebeastchris
  • Opened 
    5 days ago
  • #4860

Resolves https://github.com/GeyserMC/Geyser/issues/4823
PR: Bugfix
  • onebeastchris
  • 6
  • Opened 
    5 days ago
  • #4859

This PR addresses a memory leak issue in the GeyserBungeePingPassthrough class. The getPingInformation method has been updated to include a timeout in the CompletableFuture. This change prevents unprocessed ...
PR: Bugfix
  • ByteExceptionM
  • 8
  • Opened 
    5 days ago
  • #4858

Fixes a regression introduced in https://github.com/GeyserMC/Geyser/commit/b0c7ddb68dbf3141f9710ea970e5f06fd246c2a4 - some items. Based on the creative items registry, it seems like heads do not have a ...
  • onebeastchris
  • Opened 
    6 days ago
  • #4857

This ensures that the scale of entities is correctly capped. Before, they were incorrectly unrestricted.
  • letsgoawaydev
  • 2
  • Opened 
    6 days ago
  • #4856

Handles custom tick rates sent from the ClientboundTickingStatePacket correctly. This freezes all tickable entitys and changes the geyser session tick() function update speed correctly.
PR: Bugfix
  • letsgoawaydev
  • 28
  • Opened 
    7 days ago
  • #4850