Here are
23 public repositories
matching this topic...
A safe sync/async multi-producer, multi-consumer channel
Updated
Jul 18, 2024
Rust
A safe and fast multi-producer, multi-consumer channel.
Simple channel-like APIs over TCP streams for communications between rust services.
Updated
Jun 22, 2024
Rust
Bounded MPMC channel abstraction on top of a ring buffer
The fast sync and async channel that Rust deserves
USB packet channel (UPC): provides a reliable, packet-based transport over USB.
Updated
Apr 29, 2024
Rust
(DRAFT) Simple implementation message based channel for collecting data in bundle.
Fast, Lock-free, Bounded, Lossy Rust broadcast channel/ring buffer with `no_std` support
Updated
Feb 25, 2024
Rust
🦀 Trait for transmitting data to peers asynchronously
Updated
Nov 29, 2023
Rust
Asynchronous network simulator written in Rust/WASM
Updated
Sep 25, 2023
Rust
A lockless mpmc/mpsc to support async base on crossbeam
Updated
Aug 29, 2023
Rust
SPSC channels in Rust transmitted over e.g. TCP
Updated
Aug 13, 2023
Rust
A SPMC (Single Producer Multi Consumer) broadcasting channel to broadcast notifications between threads
Updated
Jun 12, 2023
Rust
rust channel benchmarks in thread-per-core environment.
General-purpose asynchronous socket stream.
Updated
Jan 20, 2023
Rust
🤖 A bot that allows you to set a message retention for individual Discord text channels.
Updated
Jan 20, 2023
Rust
Fast multi-producer, multi-consumer unbounded channel with async support.
Updated
Aug 30, 2022
Rust
A simple, specialized channel type for beaming data out of a newly spawned thread
Updated
Aug 13, 2022
Rust
An Inefficient, lock-free nearly, unbounded Rust mpsc channel.
Updated
Jul 30, 2022
Rust
Updated
Mar 29, 2022
Rust
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