-
Updated
May 21, 2017 - C
ray-tracing
Here are 65 public repositories matching this topic...
A ShaderToy's Demo by Inigo Quilez in a single main.c file
-
Updated
Jun 6, 2017 - C
A pure C ray tracer
-
Updated
Jul 19, 2017 - C
A Fundamental Ray Tracer
-
Updated
Dec 6, 2017 - C
-
Updated
Dec 13, 2017 - C
-
Updated
May 21, 2018 - C
This app is a representation of ray tracing algorythm written in C with OpenCL GPU rendering and SDL2 for GUI. Includes custom string.h lib
-
Updated
Oct 2, 2018 - C
Playing with Ray Tracing techniques
-
Updated
Jan 21, 2019 - C
Foundation of computer graphics course assignment at Berkeley in spring 2019
-
Updated
May 25, 2019 - C
-
Updated
Aug 8, 2019 - C
Implementation of https://raytracing.github.io/ [Ray Tracing In One Weekend]
-
Updated
Aug 31, 2019 - C
My very first ray tracer implementation.
-
Updated
Sep 11, 2019 - C
Ray Tracing Engine on C (project from school 42)
-
Updated
Dec 14, 2019 - C
Creates a PovRay source code to create a 3D representation of a permutation number (see Permutation-numbers)
-
Updated
Jan 5, 2020 - C
Advanced Graphics project #1 for Utrecht University
-
Updated
Apr 5, 2020 - C
Improve this page
Add a description, image, and links to the ray-tracing topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the ray-tracing topic, visit your repo's landing page and select "manage topics."