Informacje

CD PROJEKT RED is home to over 1000 game-making professionals from all over the globe. We speak many different languages, but share one love — video games. We are creators of The Witcher series of games, including the acclaimed The Witcher 3: Wild Hunt. Most recently, we have created Cyberpunk 2077 and its spy-thriller expansion Phantom Liberty. We are headquartered in Warsaw, Poland, with studios in Cracow and Wroclaw. In North America, we operate in Vancouver and will be opening a new studio in Boston to drive development on the followup to Cyberpunk 2077. We’re proud to have a gamer-first approach, a diverse & supportive culture, and a focus on mature, meaningful storytelling that will inspire gamers for years to come.

Witryna
https://www.cdprojektred.com
Branża
Gry komputerowe
Wielkość firmy
1 001-5 000 pracowników
Siedziba główna
Warsaw
Rodzaj
Spółka prywatna
Data założenia
2002
Specjalizacje
video games

Lokalizacje

Pracownicy CD PROJEKT RED

Aktualizacje

  • Zobacz stronę organizacji użytkownika CD PROJEKT RED; grafika

    419 726 obserwujących

    The tickets for Art For All are now on sale! 🎫 https://lnkd.in/eZU3fGpN 🎫 What is Art For All? It's a new kind of event from the team behind Promised Land Art Festival that is all about kindling the creative fire burning inside anyone and everyone — budding artists and enthusiasts alike — interested in the fascinating worlds of game development, pop culture, as well as digital and traditional art. Why should you join us on September 7th in EC1 Łódź? 🖌 Portfolio review sessions 🖌 Presentations from creative industry professionals 🖌 Demo sessions from acclaimed artists 🖌 Meetings with recruiters from gamedev studios …and more! Full program and speakers lineup available at https://lnkd.in/duj4PVr8 #RED #CDPR #PromisedLand2024

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  • Zobacz stronę organizacji użytkownika CD PROJEKT RED; grafika

    419 726 obserwujących

    “I felt like there’s so much growth happening even though it was tough as hell to make this game.” To hear more, tune in to the 7th episode of AnsweRED Podcast, featuring Associate Game Director Paweł Sasko, Acting Executive Producer Dan Hernberg, and hosted by Sebastian Kalemba and Pawel Burza. 🎧 YouTube: https://lnkd.in/d5H_5cjQ 🎧 Spotify: https://lnkd.in/djDGqkDr #insideRED #AnsweRED #AnsweREDpodcast #CDPR

  • Zobacz stronę organizacji użytkownika CD PROJEKT RED; grafika

    419 726 obserwujących

    At this year’s gamescom latam in São Paulo, our Associate Game Director Paweł Sasko took over the stage with his talk about Commandments of Quest Design. 🤘 💬 “Brazil is one of the fastest emerging gaming markets and you can see it everywhere, at gamescom latam specifically: the event was much bigger than I anticipated with loads of international brands, a gigantic venue, a lot of people, and press from all over the world. I’m looking forward to seeing how this event grows in the future, together with the Brazilian market,” said Paweł Sasko. It was a pleasure to meet all the devs during the event and to chat with our community! #insideRED #RED #CDPR

    • CD Projekt Red employee Paweł Sasko holds a microphone and smiles. He wears a Cyberpunk 2077 T-shirt.
    • CD Projekt Red employee Paweł Sasko speaks on stage into a microphone. The screen reads “Ten Commandments of Quest Design”.
    • A large crowd of attendees sits in rows of seats. In the very back are booths at Gamescom LatAm.
    • Paweł Sasko autographs a copy of a game while a gamescom attendee looks on, wearing a brown Cyberpunk 2077 jacket.
    • Paweł Sasko poses for a selfie with a gamescom attendee who wears a red shirt with the logo of Barghest, depicting a dog with its mouth open.
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  • Zobacz stronę organizacji użytkownika CD PROJEKT RED; grafika

    419 726 obserwujących

    Meet the next four speakers to join the Promised Land Art Festival lineup! 🎨 ⚙️ Remi Nowakowski is an Art Director with a background in texturing and 2D art. He’s been a part of the games industry for over 25 years, working for studios such as Techland and CreativeForge Games. Currently he works at CD PROJEKT RED, where his main focus is on project art direction and team management. He has worked on a vast portfolio of games throughout his career, including, among others, Dead Island, GWENT: The Witcher Card Game, and most recently Cyberpunk 2077: Phantom Liberty. ⚙️ Veera Hokkanen is a Senior Concept Artist with over eight years of professional games industry experience. She is currently working at Housemarque, a Finnish game studio that is part of Sony PlayStation Studios, where her latest game project was Returnal. Veera enjoys working with both 2D and 3D tools to create a variety of projects, including environment and VFX concept art. ⚙️ Richard Cowgill is a veteran of the game industry, having worked for over 20 years as a game designer and artist. He has been proud to contribute to major titles, such as Battlefield 2, Borderlands 1, and Borderlands 2. He now helps NVIDIA develop technologies and communicate those learnings to Unreal Engine developers. ⚙️ Tomasz Wikliński has been making video game trailers for the past decade, doing his best to get you on the hype train for projects big and small. He is proud to have contributed to marketing campaigns for popular titles such as Cyberpunk 2077 and Dying Light. Read more about PLAF here 👉 https://lnkd.in/ezq_YKUu #RED #CDPR #PromisedLand2024

  • Zobacz stronę organizacji użytkownika CD PROJEKT RED; grafika

    419 726 obserwujących

    Our QA & Localization team members traveled to Amsterdam to attend the Game Quality Forum Global 2024! REDs took part in workshops and panel discussions, gaining insights from across the industry. 💬 I was honored to participate in two panels as a speaker and talk about how we in CD PROJEKT RED approach localization and its challenges. Can’t wait to attend GQF next year! — Alexander Radkevich,  Expert Localization Project Manager 💬 GQF is a great place to meet people from the game localization industry and see what problems they face and how they solve them. For LQA, when we’re at the stage of browsing for vendors, this is an invaluable opportunity to meet and talk with them in person. – Monika Zaleska, Localization QA Analyst 💬 Game Quality Forum showcased best practices and the latest trends, especially in automation and AI, now a hot topic, which are coming strong in the game industry, transforming QA processes and automated audio generation. Overall, it was an enriching experience in many aspects. — Waldemar Piekarski, Localization Project Manager. Game Quality Forum, thanks for having us! #insideRED #RED #CDPR

    • Three CD Projekt Red employees take a selfie in front of a sign that reads Game Quality Forum Global 2024.
    • A CD Projekt Red employee smiles and poses with three other members of a panel.
    • On stage, a CD Projekt Red employee speaks while three other panelists look at him.
    • An audience sits around tables as they listen to a panel. A screen behind reads “Working in Multicultural Teams: Quests, Puzzles and Achievements”.
  • Zobacz stronę organizacji użytkownika CD PROJEKT RED; grafika

    419 726 obserwujących

    Our team came back from Prague with new connections, knowledge, and, most importantly, excellent impressions from Unreal Fest! 💬 “I had a really great time discussing and sharing our experience with the transition to Unreal Engine with people across different industries, from architecture and movies to game dev. It was my pleasure to share some of the lessons we learned while building our technology on top of the engine, but the coolest thing about our collaboration with Epic is that, so far, much of what we’ve done will be available to many other developers. Changes around performance, RenderThread, and Decoupling were well-received by the team at Epic, and are likely to improve the experience of many others in the near future. We showed that we are actively shaping Unreal Engine, and our partnership is one that creates mutual benefits — not to mention, we are advocating for bigger and better games with Unreal,” said our Senior Engineer, Core, Jarosław Tomasz Rudzki. See you next year, Unreal Fest! #insideRED #RED #CDPR

    • A group of CD Projekt Red developers smile against a confetti background that reads Unreal Fest '24 Prague.
    • Jarosław Rudzki stands on a stage in front of a presentation that reads “How Small Open Doors Can Lead to Better CPU Utilization and Bigger Games.”
    • Jarosław Rudzki speaks to a large audience from a stage. The audience is bathed in blue light.
  • Zobacz stronę organizacji użytkownika CD PROJEKT RED; grafika

    419 726 obserwujących

    Two months to go until Promised Land Art Festival! 🎨 Meet four more of this year’s speakers! ⚙️ Emilie Beauchamp is currently serving as the Associate Art Director at WB Games Montréal. With over 12 years of industry experience, she started her career specializing in environment art, contributing to several titles including Batman: Arkham Origins, Mortal Kombat 11, and Gotham Knights. Additionally, she's dedicated to teaching and mentoring students in 3D and environment art at UQAT (Université du Québec en Abitibi-Témiscamingue). ⚙️ Erol Kentli managed to weaponize his childhood geekdom & obsession with video games and now finds himself a veteran of the games industry. He has 30 years of experience running art teams and departments at companies such as Eidos, Codemasters, Crytek, Sony, Splash Damage, Magnopus, and nDreams and working on a wide variety of titles and franchises. ⚙️ Karla Ortiz has contributed to many big-budget Hollywood projects, and most notably her design of Doctor Strange for Marvel's Doctor Strange. Her work is also recognized in the fine art world, showcasing her figurative and mysterious art in notable galleries. ⚙️ Homam Bahnassi is a Principal Tech Artist with two decades of experience in game development. Throughout his career he has worked on several AAA titles, contributed to Unreal Engine enterprise features, and co-authored several articles in ShaderX/GPUPro about real-time rendering techniques. Currently, he works at NVIDIA on the latest ray tracing technologies and RTX SDKs in Unreal. Stay tuned for more! Read more about PLAF here 👉 https://lnkd.in/ezq_YKUu #RED #CDPR #PromisedLand2024

  • Zobacz stronę organizacji użytkownika CD PROJEKT RED; grafika

    419 726 obserwujących

    Join our Quest Designer Maria Mazur on July 11th, when she’ll take part in a webinar organized by our strategic partner, Futuregames. During the event, host Radoslaw Smyk, Game Design Mentor at Futuregames Warsaw, will talk with our representative about communication in game design. Sign up here to join the event: https://lnkd.in/dZRVw_V2 To learn more about the partnership between CD PROJEKT and Futuregames, check out https://futuregames.se/. See you there! 👋 #insideRED #RED #gamedev

    • A webinar about Communication in Game Design will take place on July 11th. It will feature Game Designer Maria Mazur and be hosted by Radosław Smyk, Game Design Mentor at Futuregames.
  • Zobacz stronę organizacji użytkownika CD PROJEKT RED; grafika

    419 726 obserwujących

    “We’re all here because we love games, and we want to make the best games possible.” To hear more, tune in to the 7th episode of AnsweRED Podcast, featuring Associate Game Director Paweł Sasko, Acting Executive Producer Dan Hernberg, and hosted by Sebastian Kalemba and Pawel Burza. 🎧 YouTube: https://lnkd.in/d5H_5cjQ 🎧 Spotify: https://lnkd.in/djDGqkDr #insideRED #RED #CDPR #AnsweRED #AnsweREDpodcast

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