Andy Beane

Muncie, Indiana, United States Contact Info
1K followers 500+ connections

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Experience & Education

  • Ball State University

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Publications

  • 3D Animation Essentials

    John Wiley & Sons, Inc

    This book was Authored by the incredibly talented and knowledgeable Andy Beane. He asked me to contribute some of my CGI work as image assets to illustrate different techniques for modeling and texturing in Maya and zbrush.

    See publication

Projects

  • A Lynda.com title Advanced Materials in Maya

    Using simple Maya shaders in advanced ways can help you create more realistic and interesting materials for your 3D models. Watch this Maya training course to learn how to create and control advanced materials (including mental ray materials) in Maya.

    Andy Beane includes two methods for creating advanced Maya materials. He starts with smaller, easier materials that can be composited together. He then shows how to combine these same materials in an all-in-one-method for rendering, and…

    Using simple Maya shaders in advanced ways can help you create more realistic and interesting materials for your 3D models. Watch this Maya training course to learn how to create and control advanced materials (including mental ray materials) in Maya.

    Andy Beane includes two methods for creating advanced Maya materials. He starts with smaller, easier materials that can be composited together. He then shows how to combine these same materials in an all-in-one-method for rendering, and evaluate the pros and cons of both techniques. Chapter 3 demonstrates the subsurface scattering (SSS) material in mental ray, which will strengthen your material toolbox, and shows how to composite the results in After Effects.

    Topics Include:
    Collecting and creating reference material
    Using simple materials vs. a large complex shader network
    Setting up the scene
    Creating alpha materials
    Compositing individual materials
    Putting it all together in one material
    Subsurface scattering with mental ray materials
    Rendering

    Duration:
    2h 25m

    Other creators
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  • Indy Film Festival Bumpers

    Directed short animated bumper for the Indianapolis International Film Festival.

    Other creators
    See project

Organizations

  • MG Collective

    Board member

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