Axel Zouebiโ€™s Post

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Helping Fortune 500 brands master Roblox marketing to ensure the success of their marketing campaigns on Roblox. Contact me if you want to generate millions of hours of brand awareness on Roblox ๐Ÿ“ž

๐Ÿญ ๐—ฏ๐—ถ๐—น๐—น๐—ถ๐—ผ๐—ป ๐—ฑ๐—ฎ๐—ถ๐—น๐˜† ๐—ฎ๐—ฐ๐˜๐—ถ๐˜ƒ๐—ฒ ๐˜‚๐˜€๐—ฒ๐—ฟ๐˜€ on Roblox This is the goal of Roblox. "Given the geographic and age diversity of our user base, along with investments in our product, ๐˜„๐—ฒ ๐—ฎ๐—ฟ๐—ฒ ๐—ฐ๐—ผ๐—ป๐—ณ๐—ถ๐—ฑ๐—ฒ๐—ป๐˜ that we are building a platform that could, over time, grow to support one billion DAUs," says David Baszucki. --- ๐—œ ๐˜๐—ฟ๐˜‚๐—น๐˜† ๐—ฏ๐—ฒ๐—น๐—ถ๐—ฒ๐˜ƒ๐—ฒ ๐—ถ๐—ป ๐˜๐—ต๐—ฎ๐˜ --- โ€ข Roblox is the number one most downloaded mobile game in the world (2023). โ€ข Roblox is a social media. So like TikTok, Instagram, and Facebook, it has the potential to surpass 1 billion users. โ€ข Roblox players spend 2.5 hours, which is 1 hour more than TikTok. โ€ข Roblox still has to reach China's market (Roblox is preparing a new app). โ€ข Roblox still has to make a mark in India. India is currently the largest gaming market in the world. I see no barrier for Roblox to reach this market. What do you think ? --- ๐—ฅ๐—ผ๐—ฏ๐—น๐—ผ๐˜… ๐— ๐—ฎ๐—ฟ๐—ธ๐—ฒ๐˜๐—ถ๐—ป๐—ด ๐—ฆ๐—ฒ๐—ฐ๐—ฟ๐—ฒ๐˜๐˜€ --- Want to learn more about brands on Roblox ? ๐Ÿ”” Sign up for my daily insights : https://lnkd.in/e49gkiNU (Still free) --- Made for Marketers ๐™Ž๐™ž๐™ข๐™ฅ๐™ก๐™š, ๐™›๐™–๐™จ๐™ฉ & ๐™š๐™›๐™›๐™ž๐™˜๐™ž๐™š๐™ฃ๐™ฉ โšก

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Prithvi Raj Chauhan

Robloxing @MetaKey ๐Ÿ•น๏ธ | Ex - @Flam | XR geek | On a journey to explore the Metaverse ๐Ÿฅฝ

3w

I'm bullish on Roblox. It's obvious to me that Roblox will touch the 1B DAU mark, but what's more intriguing, is how are they going to do it and when?

Will Bryan

Chief Creative Officer | CUDO

3w

Whatโ€™s interesting is the road to 1B by age demos. Seems like thereโ€™s a big internal push to capture older audiences but that is WAY harder than waiting for existing fans to grow up, retaining them, and also appealing to new younger generations as they enter the space. Growth this way is inevitable. But it takes time.

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