As an L&D Manager passionate about innovation through design thinking and systemic evolutionary coaching, I see a compelling parallel between Larian Studios' approach and our work.
Their focus on player experience, constant iteration based on feedback, and pushing boundaries mirrors how we can approach employee centricity.
In L&D, our goal is to create environments where learning is as engaging and impactful as possible.
Larian Studios' journey with "Baldur's Gate 3" exemplifies this.
They listened to their community, adapted, and delivered an experience that resonates well with their audience. Isn't this what we aim for in employee development?
By creating learning experiences centered around the needs and feedback of our employees, we foster a culture of continuous growth and innovation.
Let's take inspiration from success stories like Larian Studios, even from industries outside our own. Their achievement in creating a game that captivates and engages can serve as a model for how we think about developing our teams.
Congratulations to Larian Studios on their nominations! Your work is a brilliant example of what can be achieved with a user-centric approach and innovative thinking.
#LarianStudios #BaldursGate3 #GameAwards #Innovation #LearningAndDevelopment #EmployeeCentricity
Guys, Voting is now live for The Game Awards! ⚔ 💛
We're extremely proud that Baldur's Gate 3 has been nominated in the following categories;
🎊 Game of the Year
🎊 Best Game Direction
🎊 Best Narrative
🎊 Best Score And Music
🎊 Best Performance (Neil Newbon as Astarion)
🎊 Best Community Support
🎊 Best RPG
🎊 Best Multiplayer
➡ Vote now: http://bit.ly/tgavote
Xbox fans, and fans of physical media, watch this space for a formal announcement. It's going to be a busy week
Founder of Gamepack 👾 AI Expert 🤖
4movery funny 👍