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Questions tagged [unity-game-engine]

Unity is a cross-platform game engine by Unity Technologies. Questions should be about programming with the game engine and not usage of the graphical interface. Questions about the usage of the graphics interface are off topic.

unity-game-engine
0 votes
0 answers
5 views

Unity C# - Public and private properties getting reset between instantiation and start?

So currently I am instantiating an instance of a prefab, setting a property's value on one of its scripts, and parenting it to another game object: private void PutDownPayment() { var payment = ...
TheSunIsMyDad's user avatar
1 vote
0 answers
12 views

Unity Auth is not working with firebase to write data

I am banging my head off the wall trying to get a simple user creation flow into the front end of an app im working on. I have email/password enabled as an auth type.. I can see in my unity logs that ...
James's user avatar
  • 11
1 vote
1 answer
11 views

The code is not compiled in Unity. How to fix it?

When saving/running the script, Unity does not see any changes in the code. Changes to the code start working only after restarting Unity. I have not found a solution to my problem. I have to restart ...
koha02's user avatar
  • 11
0 votes
1 answer
13 views

Agents not moving or getting stuck in nothing with AI Navmesh Unity 6

I spawn agents on my nav mesh and then set their destination to a point in an array of points. The spawning of the minions looks like this: private void CreateMinion(PlayerNumber player, UnitSO ...
GaLzZy's user avatar
  • 41
0 votes
0 answers
12 views

Unity - Problems creating full screen image that maintains aspect ratio using Canvas

I am trying to create a background image that covers the entire screen of my phone, while at the same time keeps its original aspect ratio. This means that if the image and screen do not have the same ...
AstrOne's user avatar
  • 3,699
0 votes
0 answers
16 views

pixel position of hud element and mouse in unity

I'm trying to detect if a mouse if over a hud element with C# in unity. I have hud element taking up about 1/5th of the right side of the screen. I basically want to do if mouse.x < hud_element.x ...
learn_css's user avatar
0 votes
0 answers
8 views

Animation Parameters in Unity?

My animator window in unity My code Does anyone know how to write a code that can change the animator parameters? I tried making something but the variables i made were separate from the ones in the ...
Melody Elbel's user avatar
1 vote
0 answers
18 views

How to drag card up entirely from the bottom of the card instead of just the left point?

I'm making a card game in 2D where the player can "peek" at their cards. I am currently using the Book - Page Curl tool and have rotated it -90 degrees on the Z-Axis. It's almost the result ...
marzupial's user avatar
-1 votes
0 answers
22 views

Unity C# using "new Color(0,0,0,1) " doesnt do anything in inspector

So basically, as stated in the title. I have a variable set to [SerializeField] Color textColor = new Color(0,0,0,1); and it does absolutely nothing in the inspector. I could set that color to ...
Mike The Elf's user avatar
0 votes
1 answer
37 views

How would I reference a variable only in an inherited class?

So for a game I'm developing I'm using a inheritance based finite state system for enemy and boss AI. However I'm coming across a few issues with its implementation. The base state class is inherited ...
Glass Shard Games's user avatar
0 votes
0 answers
13 views

Unity compute shader thread syncing issue

So I am writing a marching cubes compute shader. It’s going reasonably well and does work. I am in the processing of modifying it to remove all duplicate vertices. I want to do this in the shader. I ...
VVJ21's user avatar
  • 1
0 votes
2 answers
16 views

what is better way change a material in Unity,should i change material.shader or set a Float in shader to control effect?

I want to add an effect to my object, such as highlighting, but I don't always need it. Should I change the shader of the material when it needs to be displayed, or should I create a '_Llend' in ...
GoX's user avatar
  • 1
0 votes
0 answers
15 views

Started getting java.lang.ClassNotFoundException: com.android.billingclient.api.PurchasesUpdatedListener

I’ve started getting an error when the Unity app runs on an Android device, on UnityPurchasing Initialize Unity 2022.3.181, In App Purchasing 4.12.2, Target API 34 UnityEngine.AndroidJavaException: ...
Eli Blokh's user avatar
  • 12k
0 votes
0 answers
26 views

why the same unity sorting layer settings showing different result for identical prefab objects?

I am making a 2D card game. Each card is a prefab object, with the rectangular card background in the default layer and the text as a canvas child in the UI layer. I ran into a problem with the text ...
algo's user avatar
  • 45
0 votes
0 answers
19 views

Receiving a Firebase Exception When Using AppCheck: no appcheckprovider installed

I'm using Firebase's AppCheck in my Unity game. Right now I am developing for iOS and have decided to use App Attest as my attestation provider. Since the service that I'm authenticating with is a ...
captain_kernel's user avatar

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