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This repository provides solutions for computer graphics lab exercises and projects. It includes code examples, explanations, and visual outputs to aid in understanding concepts such as 2D/3D transformations, shading, and ray tracing. Ideal for students and enthusiasts in computer graphics.

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Its-Shojib/Computer-Graphics-Lab-Solution

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Computer Graphics Lab Solutions

Welcome to the Computer Graphics Lab Solutions repository! This repository contains solutions and implementations for various computer graphics lab exercises and projects. It is designed to help students and enthusiasts understand fundamental concepts and algorithms in computer graphics.

Algorithms Included

1. Bresenham's Line Drawing Algorithm

Bresenham's line algorithm is an efficient way to draw a straight line between two points on a grid-based display. It uses integer calculations for better performance.

2. Digital Differential Analyzer (DDA) Line Drawing Algorithm

The DDA algorithm is a simple and accurate method to draw a line segment between two points using floating-point arithmetic.

3. Cohen-Sutherland Line Clipping Algorithm

The Cohen-Sutherland algorithm is a popular method for line clipping in computer graphics. It efficiently clips a line segment to a rectangular viewport using region codes.

Repository Contents

  • Bresenham/: Contains the implementation and examples for Bresenham's line drawing algorithm.
  • DDA/: Contains the implementation and examples for the DDA line drawing algorithm.
  • Cohen-Sutherland/: Contains the implementation and examples for the Cohen-Sutherland line clipping algorithm.
  • README.md: This file.

Getting Started

To get started with the algorithms, navigate to the respective directories and follow the instructions provided in each directory. Each implementation includes code examples and explanations to help you understand the concepts and how the algorithms work.

Contributions

Contributions are welcome! If you have improvements, bug fixes, or additional algorithms to add, please feel free to submit a pull request.

License

This repository is licensed under the MIT License. See the LICENSE file for more details.

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This repository provides solutions for computer graphics lab exercises and projects. It includes code examples, explanations, and visual outputs to aid in understanding concepts such as 2D/3D transformations, shading, and ray tracing. Ideal for students and enthusiasts in computer graphics.

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