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Guide-UnrealEngine Public
This repository is designed to help developers learn how to get started with Unreal Engine and C++.
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Godot-Saveable Public
A save system for Godot C#. It uses Newtonsoft.Json for serialization and deserialization. It supports both encrypted, compressed and regular mode.
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UnrealSharp Public
Forked from UnrealSharp/UnrealSharpUnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# with Hot Reload
C# MIT License UpdatedApr 28, 2024 -
EasingFunctions Public
A collection of easing functions. It supports multiple programming languages and game development frameworks.
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This repository is designed to help developers learn how to get started with Facepunch/Steamworks Networking and Unity Netcode For GameObjects.
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Unity-Car-ECS Public
[WIP, It's using below ECS 1.0] A car game built in Unity using the Entity Component System.
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highlight.js Public
Forked from highlightjs/highlight.jsJavaScript syntax highlighter with language auto-detection and zero dependencies.
JavaScript BSD 3-Clause "New" or "Revised" License UpdatedApr 10, 2024 -
Unreal-NebulousVehicle Public
[WIP] A plugin for Unreal Engine, which extends Chaos Vehicle plugin.
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Unreal-IniParser Public
Read/Write an .Ini file the unreal way!
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Unreal-CommonTime Public
Unreal Engine plugin that provides an editor view for editing DateTime and Timespan values.
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Unity-Debugger Public
[WIP] Developer console for Unity, that allows you to create custom commands and customize the appearance of the console.
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Unity-Poker Public
[WIP] A multiplayer poker game built in Unity, designed to serve as a learning resource for developers and students.
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Guide-UnityDearImGui Public
This repository is designed to help developers learn how to get started with dear-imgui. This project includes tutorials and examples for using dear-imgui with the Unity.
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Unity-Inputter Public
Extension tool for the Unity Input System that adds support for the Logitech G29 steering wheel and provides additional functionality for handling input.
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Unity-JSON Public
Tool for Unity that helps developers easily serialize and deserialize Unity-specific data types by using custom JSON converters. This system offers a variety of JSON settings to customize the seria…
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Unity-Saveable Public
A modular and performance-oriented save system for Unity, designed to help developers easily store and retrieve data in their games. This system uses JSON and encryption/decryption to securely save…
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Unity-Parser Public
A friendly parsing system for Unity. This system supports a wide range of data types, and offers try-parse methods.
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Unity-Tools Public
A collection of tools for Unity. These tools include features such as trigger zones and component validation for GameObjects.
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Drifter-Unity Public
[WIP] A semi-realistic vehicle library for Unity. Developed by using Drifter C# Wrapper.