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Unity-Code-Style-Guide Public
Forked from thomasjacobsen-unity/Unity-Code-Style-GuideA inspirational C# code style guide for Unity projects
C# UpdatedFeb 13, 2023 -
awesome-cpp Public
Forked from fffaraz/awesome-cppA curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
MIT License UpdatedDec 25, 2022 -
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GraphicAlgorithm Public
Forked from AngelMonica126/GraphicAlgorithm🐙 🐙图形学论文实现
C++ MIT License UpdatedMar 6, 2022 -
Real-Time-Rendering-4th-Bibliography-Collection Public
Forked from QianMo/Real-Time-Rendering-4th-Bibliography-CollectionReal-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
HTML MIT License UpdatedOct 31, 2021 -
Awesome-Unity-Shader Public
Forked from QianMo/Awesome-Unity-Shader⛵ 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
ShaderLab UpdatedOct 14, 2021 -
X-PostProcessing-Library Public
Forked from QianMo/X-PostProcessing-LibraryUnity Post Processing Stack Library | Unity引擎的高品质后处理库
C# MIT License UpdatedJul 26, 2020 -
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UnityChanToonShaderVer2_Project Public
Forked from unity3d-jp/UnityChanToonShaderVer2_ProjectUnityChanToonShaderVer2 Project / v.2.0.7 Release
ShaderLab UpdatedSep 13, 2019 -
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PBR-White-Paper Public
Forked from QianMo/PBR-White-Paper⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
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Ocean_Community_Next_Gen Public
Forked from eliasts/Ocean_Community_Next_GenNext gen iteration of the unity community ocean shader
C# Other UpdatedMar 6, 2019 -
Game-Programmer-Study-Notes Public
Forked from QianMo/Game-Programmer-Study-Notes⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
4 UpdatedNov 1, 2018 -
Real-Time-Rendering-3rd-CN-Summary-Ebook Public
Forked from QianMo/Real-Time-Rendering-3rd-CN-Summary-Ebook📘 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书���9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣。
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