Releases: Silvris/FFPR-ColoredWindows
Releases · Silvris/FFPR-ColoredWindows
FFPR Colored Windows v2.4.1.0
FFPR Colored Windows v2.4.0.0
- Added the option to tint images using a 4-part gradient (top-bottom left-right)
- Fixed several menus not utilizing custom images
NOTE: this release of ColoredWindows will not be compatible with Memoria until the next major release of Memoria. This is due to a bug on Memoria's side creating conflicts.
FFPR Colored Windows 2.3.0.0
- Added the ability to define paletted images (using a base of 8 colors and colors defined per image)
- Compatibility with current Memoria releases (as well as other plugins)
FFPR Colored Windows 2.2.0.0
- Added support for FFV job menus
- Readded default gradients, which had been missing from the past two releases
FFPR Colored Windows 2.1.0.0
- fix #1 - change the approach to finding the target textures to account for certain resources being unloaded and reloaded into memory (see: Bestiary, Gallery, Music Player), as well as the Completed Save menu not being replaced.
FFPR Colored Windows v2.0.0.0
- Code refactoring that removes the performance cost generated by the plugin during gameplay (load times may still see slight increase)
- Added SpriteData support, which exposes various UI.Image, Sprite, and Texture2D parameters to mod creators
- Allow for recoloring of both ATB bars within the ATB FF games (FF4, FF5, FF6)
FFPR Colored Windows v1.0.0
First release.