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How to trigger NGO CodeGen via custom buildpipeline?
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:support
Questions or other support
#2747
opened Oct 20, 2023 by
Laumania
Help With Netcode Syncronization And Other Questions
stat:awaiting response
Status - Awaiting response from author.
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:support
Questions or other support
#2474
opened Mar 24, 2023 by
Mid-D-Man
Native callback on NetworkObjectSpawned
stat:awaiting response
Status - Awaiting response from author.
type:feature
New feature, request or improvement
#1325
opened Oct 20, 2021 by
SorenSaket
[Netcode] NetworkBehaviour-"Prefab" is being destroyed while NetworkObject-"Prefab" is still spawned! (could break state synchronization)
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:support
Questions or other support
#2372
opened Jan 9, 2023 by
zbeb
Unity.Netcode.Editor.CodeGen.NetworkBehaviourILPP: (0,0) when in 1.7.0
priority:critical
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
stat:imported
Issue is tracked internally at Unity
type:bug
Bug Report
#2755
opened Nov 3, 2023 by
flabyee
AnticipatedNetworkTransform 🫣 and RigidBody
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:support
Questions or other support
#2883
opened Apr 13, 2024 by
Maclay74
Custom class serialization without default constructor does not work
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:support
Questions or other support
#779
opened Apr 27, 2021 by
Muchaszewski
NetworkTransform sends wrong initial position to remote clients, and this error can persist
priority:high
stat:awaiting response
Status - Awaiting response from author.
stat:imported
Issue is tracked internally at Unity
type:bug
Bug Report
#2913
opened May 2, 2024 by
zachstronaut
AutoObjectParentSync for in-scene GameObjects sets wrong parents after stopping and restarting host
priority:high
stat:imported
Issue is tracked internally at Unity
type:bug
Bug Report
#2882
opened Apr 12, 2024 by
ArjanSioux
How does the client synchronize to the serve
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:support
Questions or other support
#2844
opened Mar 18, 2024 by
BensonMaZIHao
Removing destroyed NetworkBehaviours from NetworkObject's ChildNetworkBehaviours messes with the order of the other still living sibling NetworkBehaviours
priority:medium
stat:imported
Issue is tracked internally at Unity
stat:in consideration
Status - Internal feature evaluation ongoing.
type:bug
Bug Report
#2188
opened Sep 9, 2022 by
WhippetsAintDogs
Nested NetworkObjects on players
stat:awaiting response
Status - Awaiting response from author.
type:support
Questions or other support
#1658
opened Feb 7, 2022 by
daalen
Network Animator error on Client: [DestinationState To Transition Info] Layer (0) does not exist!
priority:high
stat:imported
Issue is tracked internally at Unity
type:bug
Bug Report
#2828
opened Feb 15, 2024 by
marcobethkeskyered
Preload Network Prefab Addressables
priority:medium
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:bug
Bug Report
#2818
opened Jan 31, 2024 by
ayaazki
Write past end of buffer error when sending byte[] using SendNamedMessage
priority:low
stat:imported
Issue is tracked internally at Unity
type:bug
Bug Report
#2363
opened Jan 5, 2023 by
Robotnik08
Timeout Parameters for Connection Approval Are Not Respected
priority:low
stat:import
type:feature
New feature, request or improvement
#2343
opened Dec 11, 2022 by
Reag
NetworkVariable.OnValueChanged is not called on the client unless the change took place while the object existed on the client
priority:medium
stat:imported
Issue is tracked internally at Unity
type:bug
Bug Report
#2318
opened Nov 19, 2022 by
TheCaveOfWonders
Expose Network Manager Prefabs List From Internal To Public
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:feature
New feature, request or improvement
#1549
opened Dec 21, 2021 by
CosmicStud
Network variables out of sync for in scene network objects on clients
priority:high
stat:awaiting response
Status - Awaiting response from author.
stat:imported
Issue is tracked internally at Unity
type:bug
Bug Report
#2814
opened Jan 22, 2024 by
TheCaveOfWonders
Help with netcode bullet prefab spawning
stat:awaiting response
Status - Awaiting response from author.
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:support
Questions or other support
#2753
opened Oct 29, 2023 by
Mid-D-Man
The popup to require NetworkObject is annoying
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:feature
New feature, request or improvement
#2341
opened Dec 9, 2022 by
JJaery
Remotely Downloaded Scenes Via Addressables Cannot Be Used As GameServer
priority:medium
type:feature
New feature, request or improvement
#1952
opened May 10, 2022 by
CosmicStud
Nested networkobjects in scene give warnings on client connect
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:support
Questions or other support
#1688
opened Feb 12, 2022 by
daalen
NetworkVariables and RPC calls are unable to serialize Interfaces
stat:commited
Status - Commited to work on this issue.
type:feature
New feature, request or improvement
#792
opened May 2, 2021 by
TheCaveOfWonders
Client-side Prediction with Reconciliation - I have an implementation - pull request?
stat:awaiting response
Status - Awaiting response from author.
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:feature
New feature, request or improvement
#2413
opened Feb 15, 2023 by
pjuke
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