I'm Xayah, working on Computer Graphics.
Working on Now:
- Differentiable Simulation
- Deep Learning
- CS 348C
Research Interests:
- Physics-based Deep Learning
- Fluid Capture & 3D Reconstruction
- High Performance Computing
Contact GitHub support about this user’s behavior. Learn more about reporting abuse.
Report abuseI'm Xayah, working on Computer Graphics.
Working on Now:
Research Interests:
Research oriented physics-based animation infrastructure.
Houdini HDK backended research oriented physics-based animation infrastructure.
C++ 9
Develop " Position Based Dynamics " based projects from scratch, include rigid body, deformables(cloth & soft body) and fluid(PBF).
Implementation - Miles Macklin and Matthias Müller. 2013. Position based fluids. ACM Trans. Graph. 32, 4, Article 104 (July 2013), 12 pages.
C++ 1
Position-Based Dynamics & Finite Element Method, branch fracture simulation
C++ 3