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This repository has been archived by the owner on Nov 23, 2021. It is now read-only.

art-emini/Reflex

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Reflex

Archived and no longer maintained! Use a way more power game engine DuckEngine instead.

A simple Javascript game engine.

MIT LICENSE

Features

  1. Rigid Bodies.
  2. Basic rigid body physics.
  3. RigidBody custom event listener.
  4. StaticLights.
  5. Background loader with methods.
  6. Attaching different shapes to one main object.
  7. Sound player with event listeners and custom events.
  8. Proximity sounds.
  9. Different shapes such as rect, roundrect, circle, and sprite (img)
  10. Entity Management.
  11. Particles with images or colors and preset animations such as explosion and smoke.
  12. Text and Button UI.
  13. Basic Shadow.
  14. Great performance.
  15. Future Plans such as dynamic lighting.
  16. Often updates/patches.
  17. And way more. Look at the docs!

Download

Github

  1. Download the latest release from github.
  2. Unzip and copy to your project.
  3. Import Reflex as a module. (Help here)
  4. Done, Read The Docs.

NPM

  1. Run npm install @ksplat/reflex.
  2. Import Reflex as a module. (Help here)
  3. Done, Read The Docs.

CDN Module

Development

  1. Import Reflex as a module. (Help here)
  2. Change the from to the CDN link.
  3. Done, Read The Docs.

Production

  1. Import Reflex as a module. (Help here)
  2. Change the from to the CDN link.
  3. Done, Read The Docs.


Help

Importing

  1. Make sure your script has the attribute type="module".
  2. Import all from Reflex.
  3. Look at the example.

Loop not starting

  1. Make sure you started Reflex.
  2. Make sure you passed in a valid function.
  3. If none of this helped, create a bug issue.

Branches

  • main

    Master branch, production branch, merge to, do not commit

  • features

    Features to be merged to main on completion