- Russia, Saint-Petersburg
- t.me/cg_cpp_dev
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LucidRaster: real-time GPU software rasterizer for exact OIT
Путеводитель C++ программиста по неопределенному поведению
C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 2.0 & 3.x applications
A utility library for application developers to sample Arm Immortalis GPU or Arm Mali GPU performance counters.
This is the official GitHub repository for OpenSpace: an open source astrovisualization project. For instructions on how to build and run OpenSpace, see the Getting Started Guides on the wiki page …
Modern C++ Programming Course (C++03/11/14/17/20/23/26)
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
Repository with HLSL and GLSL sample code for self-intersection avoidance in DXR and Vulkan
Infinite Photorealistic Worlds using Procedural Generation
NVIDIA DLSS is a new and improved deep learning neural network that boosts frame rates and generates beautiful, sharp images for your games
Vulkan/CUDA/HIP/OpenCL/Level Zero/Metal Fast Fourier Transform library
Just a list of references for 3D programming
GO HERE FIRST: nvpro-samples overview
Layer providing Vulkan features when native support is unavailable