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[debugger] exec is reporting the incorrect number of bytes used #169

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KungFuFurby opened this issue Dec 3, 2020 · 0 comments · May be fixed by #187
Open

[debugger] exec is reporting the incorrect number of bytes used #169

KungFuFurby opened this issue Dec 3, 2020 · 0 comments · May be fixed by #187

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@KungFuFurby
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KungFuFurby commented Dec 3, 2020

The number of bytes that exec reports on each opcode is five. This causes RET, branch and jump opcodes to stick out like a sore thumb, because it reports bytes after the opcode as being executed when in fact they aren't.

This is both a SPC Debugger-side and a LibGME_M-side bug:

KungFuFurby added a commit to KungFuFurby/snestracker that referenced this issue Mar 24, 2022
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