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selected rounding of corners in d3.arc() #166

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add the selected arc corners
  • Loading branch information
wyhleonard committed Aug 20, 2020
commit cc331b961f5a176fd70d029cacb3567a2315549d
95 changes: 70 additions & 25 deletions src/arc.js
Original file line number Diff line number Diff line change
Expand Up @@ -83,6 +83,9 @@ export default function() {
endAngle = arcEndAngle,
padAngle = arcPadAngle,
context = null;
//selected corners - [start or end] - the defalut is true(1)
selectedCorner_s = constant(1),
selectedCorner_e = constant(1);

function arc() {
var buffer,
Expand Down Expand Up @@ -126,7 +129,9 @@ export default function() {
rc0 = rc,
rc1 = rc,
t0,
t1;
t1,
sc_s = +selectedCorner_s.apply(this, arguments),
sc_e = +selectedCorner_e.apply(this, arguments);

// Apply padding? Note that since r1 ≥ r0, da1 ≥ da0.
if (rp > epsilon) {
Expand Down Expand Up @@ -168,21 +173,36 @@ export default function() {
if (!(da1 > epsilon)) context.moveTo(x01, y01);

// Does the sector’s outer ring have rounded corners?
else if (rc1 > epsilon) {
t0 = cornerTangents(x00, y00, x01, y01, r1, rc1, cw);
t1 = cornerTangents(x11, y11, x10, y10, r1, rc1, cw);

context.moveTo(t0.cx + t0.x01, t0.cy + t0.y01);

// Have the corners merged?
if (rc1 < rc) context.arc(t0.cx, t0.cy, rc1, atan2(t0.y01, t0.x01), atan2(t1.y01, t1.x01), !cw);

// Otherwise, draw the two corners and the ring.
else {
else if(rc1 > epsilon){
if(sc_s && sc_e){
t0 = cornerTangents(x00, y00, x01, y01, r1, rc1, cw);
t1 = cornerTangents(x11, y11, x10, y10, r1, rc1, cw);

context.moveTo(t0.cx + t0.x01, t0.cy + t0.y01);

// Have the corners merged?
if (rc1 < rc) context.arc(t0.cx, t0.cy, rc1, atan2(t0.y01, t0.x01), atan2(t1.y01, t1.x01), !cw);
else {
context.arc(t0.cx, t0.cy, rc1, atan2(t0.y01, t0.x01), atan2(t0.y11, t0.x11), !cw);
context.arc(0, 0, r1, atan2(t0.cy + t0.y11, t0.cx + t0.x11), atan2(t1.cy + t1.y11, t1.cx + t1.x11), !cw);
context.arc(t1.cx, t1.cy, rc1, atan2(t1.y11, t1.x11), atan2(t1.y01, t1.x01), !cw);
}
}
else if(sc_s && !sc_e){
t0 = cornerTangents(x00, y00, x01, y01, r1, rc1, cw);

context.arc(t0.cx, t0.cy, rc1, atan2(t0.y01, t0.x01), atan2(t0.y11, t0.x11), !cw);
context.arc(0, 0, r1, atan2(t0.cy + t0.y11, t0.cx + t0.x11), atan2(t1.cy + t1.y11, t1.cx + t1.x11), !cw);
context.arc(0, 0, r1, atan2(t0.cy + t0.y11, t0.cx + t0.x11), a11, !cw);
}
else if(!sc_s && sc_e){
t1 = cornerTangents(x11, y11, x10, y10, r1, rc1, cw);

context.arc(0, 0, r1, a01, atan2(t1.cy + t1.y11, t1.cx + t1.x11), !cw);
context.arc(t1.cx, t1.cy, rc1, atan2(t1.y11, t1.x11), atan2(t1.y01, t1.x01), !cw);
}
else{
context.arc(0, 0, r1, a01, a11, !cw);
}
}

// Or is the outer ring just a circular arc?
Expand All @@ -193,20 +213,37 @@ export default function() {
if (!(r0 > epsilon) || !(da0 > epsilon)) context.lineTo(x10, y10);

// Does the sector’s inner ring (or point) have rounded corners?
else if (rc0 > epsilon) {
t0 = cornerTangents(x10, y10, x11, y11, r0, -rc0, cw);
t1 = cornerTangents(x01, y01, x00, y00, r0, -rc0, cw);

context.lineTo(t0.cx + t0.x01, t0.cy + t0.y01);
else if(rc0 > epsilon){
if(sc_s && sc_e){
t0 = cornerTangents(x10, y10, x11, y11, r0, -rc0, cw);
t1 = cornerTangents(x01, y01, x00, y00, r0, -rc0, cw);

context.lineTo(t0.cx + t0.x01, t0.cy + t0.y01);

// Have the corners merged?
if (rc0 < rc) context.arc(t0.cx, t0.cy, rc0, atan2(t0.y01, t0.x01), atan2(t1.y01, t1.x01), !cw);

// Otherwise, draw the two corners and the ring.
else {
context.arc(t0.cx, t0.cy, rc0, atan2(t0.y01, t0.x01), atan2(t0.y11, t0.x11), !cw);
context.arc(0, 0, r0, atan2(t0.cy + t0.y11, t0.cx + t0.x11), atan2(t1.cy + t1.y11, t1.cx + t1.x11), cw);
context.arc(t1.cx, t1.cy, rc0, atan2(t1.y11, t1.x11), atan2(t1.y01, t1.x01), !cw);
}
}
else if(sc_s && !sc_e){
t1 = cornerTangents(x01, y01, x00, y00, r0, -rc0, cw);

// Have the corners merged?
if (rc0 < rc) context.arc(t0.cx, t0.cy, rc0, atan2(t0.y01, t0.x01), atan2(t1.y01, t1.x01), !cw);
context.arc(0, 0, r0, a10, atan2(t1.cy + t1.y11, t1.cx + t1.x11), cw);
context.arc(t1.cx, t1.cy, rc0, atan2(t1.y11, t1.x11), atan2(t1.y01, t1.x01), !cw);
}
else if(!sc_s && sc_e){
t0 = cornerTangents(x10, y10, x11, y11, r0, -rc0, cw);

// Otherwise, draw the two corners and the ring.
else {
context.arc(t0.cx, t0.cy, rc0, atan2(t0.y01, t0.x01), atan2(t0.y11, t0.x11), !cw);
context.arc(0, 0, r0, atan2(t0.cy + t0.y11, t0.cx + t0.x11), atan2(t1.cy + t1.y11, t1.cx + t1.x11), cw);
context.arc(t1.cx, t1.cy, rc0, atan2(t1.y11, t1.x11), atan2(t1.y01, t1.x01), !cw);
context.arc(0, 0, r0, atan2(t0.cy + t0.y11, t0.cx + t0.x11), a00, cw);
}
else{
context.arc(0, 0, r0, a10, a00, cw);
}
}

Expand Down Expand Up @@ -257,5 +294,13 @@ export default function() {
return arguments.length ? ((context = _ == null ? null : _), arc) : context;
};

arc.selectedCorner_s = function(_) {
return arguments.length ? (selectedCorner_s = typeof _ === "function" ? _ : constant(+_), arc) : selectedCorner_s;
};

arc.selectedCorner_e = function(_) {
return arguments.length ? (selectedCorner_e = typeof _ === "function" ? _ : constant(+_), arc) : selectedCorner_e;
};

return arc;
}
}