interested in audio in AR/VR and computational design tools. phd student at columbia university. interned at disney research and adobe research.
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Richard Zhang
richzhang
Research Scientist @adobe | PhD UC Berkeley || Computer vision | deep learning | graphics | machine learning
@adobe San Francisco, CA
Chongyang Ma
chongyangma
I study the world in 2D and 3D, backward and forward, using deterministic and stochastic methods.
ByteDance San Jose
Andrew Selle
aselle
Currently working on @tensorflow at @google. Previously physical simulation, movie making, etc. at @wdas, @lucasfilm, and Stanford.
Google Mountain View, CA, USA
Matt Keeter
mkeeter
Weird CAD and graphics research; embedded software and systems engineering.
@oxidecomputer Cambridge, MA
Wenzel Jakob
wjakob
Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering.
EPFL Lausanne, Switzerland
Alec Jacobson
alecjacobson
Senior Research Scientist
Adobe Research
& Associate Professor of Computer Science at University of Toronto
University of Toronto Toronto