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A personal experimental C++ Syntax 2 -> Syntax 1 compiler
Godot Engine – Multi-platform 2D and 3D game engine
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
C++ examples for the Vulkan graphics API
Easily add integrations and other functionality to Svelte(kit) apps
A bleeding-edge, lock-free, wait-free, continuation-stealing tasking library built on C++20's coroutines
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
A fast single-producer, single-consumer lock-free queue for C++
The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
openpilot is an open source driver assistance system. openpilot performs the functions of Automated Lane Centering and Adaptive Cruise Control for 250+ supported car makes and models.
Improved and configurable drop-in replacement to std::function that supports move only types, multiple overloads and more
A 2D game editor written in C++ using Vulkan and the QT framework.
💫 Industrial-strength Natural Language Processing (NLP) in Python
An alternative tibia client for otserv written in C++20 and Lua, made with a modular system that uses lua scripts for ingame interface and functionality, making otclient flexible and easy to customize
Fast & memory efficient hashtable based on robin hood hashing for C++11/14/17/20