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arcadia-vr.com
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Haptic input knob with software-defined endstops and virtual detents
Collection of different LaTeX/XeTeX templates (cv, invoices, timesheets, letters, etc.).
Run your docker commands from your favorite Common Lisp REPLs
Open-source keyboard firmware for Atmel AVR and Arm USB families
An Efficient Probabilistic 3D Mapping Framework Based on Octrees. Contains the main OctoMap library, the viewer octovis, and dynamicEDT3D.
A simple guide (and example of configuration) to install i3 & its and essentials packages, then make them look eye candy.
Client library for writing ROS nodes in idiomatic Common Lisp
😎 Awesome LIDAR list. The list includes LIDAR manufacturers, datasets, point cloud-processing algorithms, point cloud frameworks and simulators.
Set of community add-ons for Altium Designer
Project IceStorm - Lattice iCE40 FPGAs Bitstream Documentation (Reverse Engineered)
ESP32 software USB host through general IO pins. We can connect up to 4 USB-LS HID (keyboard mouse joystick) devices simultaneously.
💌 Things I've learned about writing good READMEs.
leonardobettiolo / VRTK
Forked from ExtendRealityLtd/VRTKA productive VR Toolkit for rapidly building VR solutions in Unity3d.
A Unity Package that provides additional GIzmo shapes and tools.
hww / openupm
Forked from openupm/openupmOpenUPM - Open Source Unity Package Registry (UPM)
💡 semantic-release plugin to analyze commits with conventional-changelog
Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller
Source Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and Ingo Wald
Firmware, Schematics, and Mechanicals for the Oculus Rift Development Kit 2
Sources of the "Well Specified Common Lisp" specification which is based on the final draft of the Common Lisp standard but is not a new Common Lisp standard.
Paper about the reasons most Common Lisp systems are written in a lower-level language.