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Issues list

setData Trashes Memory -- Dynamic Lines are Unusable performance ⚡ Speed, stability, CPU usage, memory usage, or power usage
#12948 opened Oct 24, 2023 by maxbennedich
[v3.0.0-beta.3] flyTo Animation Drops frames and stutters performance ⚡ Speed, stability, CPU usage, memory usage, or power usage
#12919 opened Oct 4, 2023 by garydevenay
Why does it take a long time to load the "standard" map style? performance ⚡ Speed, stability, CPU usage, memory usage, or power usage
#12868 opened Aug 24, 2023 by DidierBalam
Question: Animate Line-,ImageLayer & Marker at same frame. performance ⚡ Speed, stability, CPU usage, memory usage, or power usage
#12252 opened Sep 22, 2022 by enersis-pst
Globe view downloading more tiles than necessary 3d 📐 performance ⚡ Speed, stability, CPU usage, memory usage, or power usage
#11958 opened Jun 3, 2022 by SnailBones
look into using fetch priority performance ⚡ Speed, stability, CPU usage, memory usage, or power usage
#11660 opened Apr 1, 2022 by ansis
Investigate whether to gl.uniform*(undefined) should be avoided needs investigation 🔍 Issues that require further research (e.g. it's not clear whether it's GL JS or something else) performance ⚡ Speed, stability, CPU usage, memory usage, or power usage
#11403 opened Jan 14, 2022 by karimnaaji
Terrain: Consider rendering terrain occlusion depth to 1/4 screen resolution size 3d 📐 performance ⚡ Speed, stability, CPU usage, memory usage, or power usage
#11334 opened Dec 6, 2021 by karimnaaji
improve lod tile loading for projections performance ⚡ Speed, stability, CPU usage, memory usage, or power usage
#11233 opened Nov 5, 2021 by ansis
optimize projections with more precise tile cover bug 🐞 performance ⚡ Speed, stability, CPU usage, memory usage, or power usage
#11139 opened Oct 19, 2021 by ansis
Fill extrusion optimization: face normals on GPU performance ⚡ Speed, stability, CPU usage, memory usage, or power usage
#11083 opened Oct 5, 2021 by astojilj
Increase style-spec performance by investigating alternatives to jsonlint-lines-primitive performance ⚡ Speed, stability, CPU usage, memory usage, or power usage
#10961 opened Aug 24, 2021 by mbullington
CPU usage seems higher on v2.4.1 than v1.13.1 across all major browsers on Mac and Windows needs investigation 🔍 Issues that require further research (e.g. it's not clear whether it's GL JS or something else) performance ⚡ Speed, stability, CPU usage, memory usage, or power usage
#10951 opened Aug 19, 2021 by rognstad
Optimizations for batch image manipulation performance ⚡ Speed, stability, CPU usage, memory usage, or power usage
#10940 opened Aug 17, 2021 by mbullington
Switch from Float32 to Uint16 for encoding colors in buffers performance ⚡ Speed, stability, CPU usage, memory usage, or power usage
#10587 opened Apr 16, 2021 by mourner
Unset fill-outine-color duplicates fill-color paint buffer if the latter is data-driven performance ⚡ Speed, stability, CPU usage, memory usage, or power usage
#10579 opened Apr 15, 2021 by mourner
Introduce a common interface for geometric features to reduce unnecessary allocations performance ⚡ Speed, stability, CPU usage, memory usage, or power usage refactoring 🏗️
#10501 opened Mar 24, 2021 by mourner
6 tasks
Allow adding sources, layers & setting terrain without waiting for map load api 📝 feature 🍏 performance ⚡ Speed, stability, CPU usage, memory usage, or power usage
#10191 opened Dec 11, 2020 by mourner
Shader minification feature 🍏 performance ⚡ Speed, stability, CPU usage, memory usage, or power usage
#9390 opened Mar 7, 2020 by karimnaaji
feat: using module workers instead of traditional workers feature 🍏 performance ⚡ Speed, stability, CPU usage, memory usage, or power usage
#9141 opened Dec 21, 2019 by vinayakkulkarni
Memory usage doesn't come down when the map is removed/unmounted from the DOM needs investigation 🔍 Issues that require further research (e.g. it's not clear whether it's GL JS or something else) performance ⚡ Speed, stability, CPU usage, memory usage, or power usage
#9126 opened Dec 18, 2019 by iamanvesh
Break up tight coupling between worker and rendering logic and state performance ⚡ Speed, stability, CPU usage, memory usage, or power usage refactoring 🏗️
#8311 opened Jun 1, 2019 by mourner
Consecutive filter updates on heatmap layer performance ⚡ Speed, stability, CPU usage, memory usage, or power usage
#8268 opened May 21, 2019 by nerik
is "will-change" property really required for marker? performance ⚡ Speed, stability, CPU usage, memory usage, or power usage
#8267 opened May 21, 2019 by cs09g
High CPU usage when trying to animate a line performance ⚡ Speed, stability, CPU usage, memory usage, or power usage
#8253 opened May 16, 2019 by HarelM
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