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Issues: microsoft/DirectXTK12
GenerateMips on sRGB Textures averaging in gamma space?
#142
opened Dec 2, 2022 by
StephenMLucas
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Issues list
Nuget package is not compiled with security protections
question
#205
by msftmeason
was closed Jan 16, 2024
"Basic Game Loop" from supplied Win32 template results in invalid window regions after window resize
question
#177
by jeremyong
was closed Feb 27, 2024
WICTextureLoader and DDSTextureLoader feature request
question
#138
by cpyburn
was closed Oct 13, 2022
Xbox One "Line drawing and anti aliasing" Tutorial Requires IID_GRAPHICS_PPV_ARGS
documentation
xbox
Related to Xbox One and/or Xbox Series X|S
#137
by kromenak
was closed Sep 15, 2022
Make namespace configurable (avoid conflict with D3D11 DirectXTK)
#135
by fredemmott
was closed Aug 29, 2022
New game available written using DirectXTK12
documentation
#134
by freneticmiddlefire
was closed Aug 3, 2022
GenerateMips is causing TDR
driver
Bug caused by a driver, not the library
question
#132
by venki-thiyag
was closed Oct 16, 2022
PostProcess Problem with Radeons 570 & 580
bug
driver
Bug caused by a driver, not the library
#126
by hasseily
was closed Apr 20, 2022
Are d3d12sdklayers.dll symbols files available somewhere?
question
#124
by ms-RistoRK
was closed Apr 8, 2022
Wiki Page - The Basic Game Loop - Link 404 ref
documentation
#114
by ShadowMarker789
was closed Dec 21, 2021
How do I load and draw an APNG file using Direct2D functions
question
#94
by williamlzw
was closed May 14, 2021
Which Direct2D function can replace the GdipLoadImageFromStream function
question
#93
by williamlzw
was closed May 14, 2021
Mono sound using 3D
audio
Related to DirectX Tool Kit for Audio
question
#92
by Flone-dnb
was closed Apr 11, 2021
PBREffect factory should support materials without textures
enhancement
#58
by mgubisch
was closed Aug 2, 2021
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