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Insights: mrdoob/three.js
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45 Pull requests merged by 13 people
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WebGPURenderer: Add bloom emissive/selective examples
#28913 merged
Jul 18, 2024 -
MRTNode: Remove support to
array
and addedgetNode()
#28914 merged
Jul 18, 2024 -
WebGPURenderer: Fix RenderTarget dispose and MRT
#28912 merged
Jul 18, 2024 -
WebGPURenderer: Add background names
#28911 merged
Jul 18, 2024 -
WebGPURenderer: Add Enable Directive/Enable-Extension Support
#28615 merged
Jul 18, 2024 -
Nodes: Add
TransitionNode
.#28847 merged
Jul 18, 2024 -
WebGPURenderer: Introduce
renderer.transparent
andrenderer.opaque
#28900 merged
Jul 18, 2024 -
Examples: fix typo in UnrealBloom postprocessing pass.
#28907 merged
Jul 17, 2024 -
ColorManagement: Add .getLuminanceCoefficients
#28880 merged
Jul 17, 2024 -
WebGLRenderer: warnOnce for deprecation notices
#28904 merged
Jul 17, 2024 -
GLTFExporter: Set
willReadFrequently
totrue
when usingcanvas2d
.#28893 merged
Jul 17, 2024 -
Nodes: Add
BloomNode
.#28903 merged
Jul 17, 2024 -
WebGPURenderer: Remove deprecated
Node.construct()
method.#28902 merged
Jul 17, 2024 -
WebGLRenderer: remove deprecated shader function
#28901 merged
Jul 17, 2024 -
WebGPUTextureUtils: Clean up
#28899 merged
Jul 17, 2024 -
WebGPURenderer: suppress console errors when video data is unavailable.
#28894 merged
Jul 17, 2024 -
WebGPURenderer: correct shadows on material rebuilding.
#28889 merged
Jul 17, 2024 -
E2E: Update screenshots.
#28896 merged
Jul 16, 2024 -
Nodes: Honor pixel ratio in effects.
#28895 merged
Jul 16, 2024 -
TSL: add mat convert
#28890 merged
Jul 16, 2024 -
Nodes: Add missing
dispose()
methods.#28892 merged
Jul 16, 2024 -
Core: Clean up.
#28891 merged
Jul 16, 2024 -
Src: Clean up.
#28888 merged
Jul 16, 2024 -
Examples: Improve AO demo.
#28886 merged
Jul 16, 2024 -
DotScreenNode: Fix
updateBefore()
.#28885 merged
Jul 16, 2024 -
GTAONode: Bring
getTextureNode()
back.#28883 merged
Jul 16, 2024 -
DenoiseNode: Retain unprocessed input values.
#28882 merged
Jul 16, 2024 -
Nodes: Add
DenoiseNode
.#28879 merged
Jul 15, 2024 -
Revert "WebGPURenderer: use devices preferred canvas format"
#28876 merged
Jul 15, 2024 -
Examples: Update screenshots.
#28875 merged
Jul 15, 2024 -
Nodes: Add PixelationNode
#28802 merged
Jul 15, 2024 -
Box2, Box3: Escape ternary condition in "intersectsBox" method
#28872 merged
Jul 15, 2024 -
Box2, Box3: Escape ternary condition in "containsPoint" method
#28871 merged
Jul 15, 2024 -
WebGPURenderer: use devices preferred canvas format
#28873 merged
Jul 15, 2024 -
WebGPURenderer: Fix shadows on objects with receiveShadow=false
#28874 merged
Jul 15, 2024 -
Update dependency eslint-plugin-compat to v6
#28870 merged
Jul 14, 2024 -
Update devDependencies (non-major)
#28869 merged
Jul 14, 2024 -
Update github/codeql-action digest to 4fa2a79 - autoclosed
#28867 merged
Jul 14, 2024 -
Update actions/setup-node digest to 1e60f62
#28866 merged
Jul 14, 2024 -
WebGPURenderer: WGSL Fix calculation of instanceIndex in compute shaders
#28865 merged
Jul 14, 2024 -
Examples: Clean up.
#28864 merged
Jul 13, 2024 -
ColorAdjustmentNode: Correct
lumaCoeffs
.#28861 merged
Jul 13, 2024 -
Docs: Remove redundant definitions.
#28860 merged
Jul 13, 2024 -
Add initial value to InstancedMesh's setColorAt method
#28854 merged
Jul 13, 2024 -
Nodes: Add
FXAANode
.#28859 merged
Jul 12, 2024
5 Pull requests opened by 4 people
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WebGPURenderer: Improve AO approach
#28863 opened
Jul 13, 2024 -
Renderer: Use output color space conversion only when rendering to screen.
#28909 opened
Jul 18, 2024 -
Nodes: Rename uniforms() to uniformsArray().
#28910 opened
Jul 18, 2024 -
Nodes: Construct clip distances objects in NodeBuilder.
#28915 opened
Jul 18, 2024 -
Update Addons.js
#28916 opened
Jul 19, 2024
6 Issues closed by 1 person
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Editor lights are not exported correctly to GLB
#28908 closed
Jul 18, 2024 -
Json Parsing changes for Shape/Path/Curves subclasses' CurrentPoint
#28905 closed
Jul 18, 2024 -
GLTF Export Optimization
#28887 closed
Jul 17, 2024 -
TSL: Array of vectors as uniform.
#28878 closed
Jul 15, 2024 -
Parcel build addons.js fails due to SVGRenderer double definition
#28858 closed
Jul 15, 2024 -
Inconsistency in setColorAt() Method Behavior Between BatchedMesh and InstancedMesh
#28853 closed
Jul 13, 2024
8 Issues opened by 7 people
-
WebGPURenderer error loading GLTF
#28898 opened
Jul 17, 2024 -
Nodes: Line2NodeMaterial dash mode broken
#28884 opened
Jul 16, 2024 -
Try using Texture2DArrays with wgslFn leads to errors
#28881 opened
Jul 16, 2024 -
WebXR Depth Sensing: re-architect how occlusion is done
#28877 opened
Jul 15, 2024 -
VideoTexture: Slow performance on Quest Browser in non-XR mode.
#28868 opened
Jul 14, 2024 -
LDraw Packing script doesn't mention you also need to create a package.json to run
#28862 opened
Jul 13, 2024 -
Bug WebGPURenderer set scene.environment break NodeMaterial
#28857 opened
Jul 12, 2024 -
Consider providing an interface with a custom calculated mouse relative information in the transformControls
#28856 opened
Jul 12, 2024
6 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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RFC: WebGPURenderer prototype single uniform buffer update / pass
#27388 commented on
Jul 14, 2024 • 1 new comment -
WebGPURenderer: VideoTexture produces multiple warnings in the console
#27690 commented on
Jul 17, 2024 • 0 new comments -
Editor: Light targets are not editable.
#9508 commented on
Jul 18, 2024 • 0 new comments -
Significant Performance Drop and High CPU Usage with BatchedMesh
#28776 commented on
Jul 18, 2024 • 0 new comments -
WebGPURenderer: multiple canvas support
#27628 commented on
Jul 14, 2024 • 0 new comments -
WebGPURenderer: implement ClippingGroup object
#28237 commented on
Jul 19, 2024 • 0 new comments