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Version 2.0.16 - Houdini 19.5.534

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@dpernuit dpernuit released this 23 Feb 00:22
· 381 commits to Houdini19.5-Unreal5.00 since this release

Version 2.0.16 - Houdini 19.5.534

Update 16 of the Houdini Engine for Unreal Plugin.

The plugin is now linked to Houdini 19.5.534 / HAPI 5.0.6.

Source and binaries are included for:

UE4.27, UE5.0, and UE5.1 on Windows.
UE4.27, UE5.0 and UE5.1 on Mac OS 11.
UE5.1 for Apple Silicon

Changes:

  • Added a new export option to inputs: "Export Material Parameters".
    When disabled, the plugin will not be sending each material parameter found in the input object's materials as attributes.
    This can help drastically reduce cook times when sending big meshes, with materials that have a lot of exposed parameters.

  • Data Table Input: enum values are now sent as strings, not ints.

  • Added support for all types of image packing (RGB, BGR, RGBA, ABGR, etc..) when creating textures from Houdini.
    This fixes a crash when trying to create a texture that wasn't packed as RGBA.

  • (UE5) Fixed regression that caused Foliage Types to be instantiated as meshes if the "unreal_foliage" attribute wasn't set.

  • (UE5) Fixed incorrect instances transforms when using Foliage (either by instancing FoliageTypes or by using the unreal_foliage attribute).

  • (UE5) Fixed regression that prevented ProxyComponents from being properly cleared.

  • Fixed an issue when baking Static Mesh (created from packed "one instance instancers").
    It caused the first mesh to be baked multiple times, and the others to be ignored.

  • Fixed potential crashes when loading a new map.

  • Fixed potential ensure failures/crashes with the PDG Asset Link when baking to Actors.

  • Fixed regression that caused an infinite cook loop when using splines in world inputs.

  • Fixed a double transform issue when "import input as reference" is enabled.

  • Fixed a regression that caused the plugin to not automatically refine meshes when saving the level on World Partition World.

  • Fixed a regression that broke the "Proxy refinement by timer" option.

  • Fixed an issue that prevented Data Tables with only one row to be sent to Houdini.

  • Fixed world inputs ignoring changes in scale value on Spline Components.

  • merged PR#221 from @yuhe00: Fix compilation error when building for Android platform with clang 14.0.

  • merged PR#230 from @fullike: Fix baking fails if OutputComponents has no elements.