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One (onelang) is an open-source system programming language that makes it easy to build reliable, efficient and performant software. (release as soon)

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The One Programming Language

The One Programming Language

Onelang.org | Help wanted

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Welcome to One!
It is an open source, self-hosted, bootstrapping system programming language which is easy to build, reliable, and efficient. It is being developed by Max and other open-source contributors.

Compiler for One Language will be released in a few months

-----------------------------------------------------

Table of Contents

  1. Features of One
  2. RoadMap
  3. Code Examples
  4. Getting Started
  5. Get Involved
  6. License

-----------------------------------------------------

➤ Features of One

  • Simplicity
  • Compiler
  • Ability to create output file (x86_64, i386)
  • System Programming Language
  • Intermediate level
  • Network and API programming
  • Supports Web Programming (in the future)
    • Automatic generation of corresponding code for HTML and CSS Language. So, you won't have to learn more than one language to develop a website.
    • Uses variables in CSS, so that we can obtain the colors or sizes from the database.
    • Auto minify the page results.
  • Performance and high speed
  • Supports inline Assembly code (in the future)
  • Does not require specific libraries and tools on the user system in normal mode (in the future)
  • Does not require external runtime libraries in normal mode (in the future)
  • Does not require external compilers to do the compilation (in the future)

-----------------------------------------------------

➤ RoadMap

Grammar of "One" language is available [here](grammar.BNF).
  • Lexer/Parser (Mostly)
  • Code Generator (take help from LLVM-C)
  • Develop a runtime library and add features.
  • Design web framework for the language.
  • Rewrite compiler in the One language.

-----------------------------------------------------

➤ Code Examples

main {
   ret 0
}

Convert to C:

#include <stdio.h>
#include <stdlib.h>
int main(int argc, char *argv[]) {
   global_argc = argc;
   global_argv = argv;
   return (int) 0;
}

i32 main {
   ret 10
}

Convert to C:

#include <stdio.h>
#include <stdlib.h>
int main(int argc, char *argv[]) {
   global_argc = argc;
   global_argv = argv;
   return (int) 10;
}

main {
   string in = "Hello, World!"
   __ in
   return in.length
}

Convert to C:

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int main(int argc, char *argv[]) {
   global_argc = argc;
   global_argv = argv;
   char *in = "Hello, World!";
   printf("%s\n", in);
   return (int) strlen(in);
}

Another draft:

import web
home {
    _ "Hi, Welcome"
}
error {
    headers.add('HTTP-Type: 404')
    headers.add('Content-Type: text/html;charset=utf-8')
    _ "<h1>404></h1>"
}
main {
    if system.args.length === 2 {
        port = system.args[1]
    } else  {
        port=8080;
    }
    web.route.add("/", home)
    web.route.add("*", error)
    web.listen(port)
    return 0
}

Another draft:

error {
    headers.add('HTTP-Type: 404')
    headers.add('Content-Type: text/html;charset=utf-8')
    _ `<!doctype html><html><head>title>Error 404</title><meta charset="utf-8"></head><body><h1>404></h1></body></html>`
}

vs

error {
    headers.add('HTTP-Type: 404')
    headers.add('Content-Type: text/html;charset=utf-8')
    page {
        title: 'Error 404'
        label {
            type: 'h1'
            _ "Not found!"
        }
    }
}

Old CLI Development

main:
   // __ "Hello, World!"
   _ "Hello,"
   io.write(' ')
   io.write("World")
   __ '!'
end
@start
customName:
   _ "Hello, World!\n"
end
@start
void app:
   __ "Hello, World!"
end
@start
int customName:
   _ "Hello, World!\n"
   return 0
end

Old GUI Development : (Web, Software)

This architecture is being designed only for websites and native software. In the future, it will also be available for mobile apps (native).
Mobile structures are not yet complete and require more thought and attention.

Example to demonstrate working of the language:
title "Name - Main"
description "Descriptions"
/*
Keyword tag not used in the software, only on the web.
*/
keyword "keywords"
style {
  * {
    margin 0
    padding 0
  }
  header {
    width "100%"
    height "auto"
  }
  list {
    color "red"
  }
  list item {
    display "inline"
    padding "10px"
    background "yellow"
  }
}
header {
  list {
    item {
      _ "Home"
    }
    item {
      _ "About"
    }
    item {
      _ "Contact Us"
    }
  }
}

Convert to HTML/CSS/JS base:

<html>
  <head>
    <title>Name - Main</title>
    <meta name="description" content="Descriptions" />
    <meta name="keyword" content="keywords" />
    <style>
      * {
        margin: 0;
        padding: 0;
      }
      header {
        width 100%;
        height: auto;
      }
      ul {
        color: red;
      }
      ul li {
        display: inline;
        padding: 10px;
        background: yellow;
      }
    </style>
  </head>
  <body>
    <header>
      <ul>
        <li>Home</li>
        <li>About</li>
        <li>Contact Us</li>
      </ul>
    </header>
  </body>
</html>

-----------------------------------------------------

➤ Getting Started

Refer this link to start learning the language.

Supported Environments

  • GNU / Linux
  • Windows
  • macOS (Not complete)
  • BSD

-----------------------------------------------------

➤Get Involved

We welcome all kinds of contributions, including bug reports, feature requests, documentation improvements etc. To ask a question or open a discussion, create an issue or join the One Discord Server.

If you are not familiar with how to make a pull request on GitHub then please read this guide. If you have decided to contribute, please first read the guidelines here.
You can also help in the development of One by making some donations on ❤️ Patreon.

Thanks to all the contributors!!

If you would like to contribute in the development of this project, you can mail us at : maxbasecode@gmail.com


Created By Max Base @ 2019 -----------------------------------------------------

➤ License

One is released under the GNU General Public License v3.0. Please refer to the terms in the LICENSE file included in the repository.

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