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A low-level library for OpenGL context creation, written in pure Rust.

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glutin_tao

Glutin is a low-level library for OpenGL context creation, glutin_tao uses tao instead of winit.

Docs.rs

[dependencies]
glutin = "0.30.8"

Try it!

git clone https://github.com/tauri-apps/glutin
cd glutin
cargo run --example window

Usage

Glutin is an OpenGL context creation library, and doesn't directly provide OpenGL bindings for you.

For examples, please look here.

Note that glutin aims at being a low-level brick in your rendering infrastructure. You are encouraged to write another layer of abstraction between glutin and your application.

The minimum Rust version target by glutin is 1.65.0.

Platform-specific notes

Wayland

Wayland is currently unsupported.

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A low-level library for OpenGL context creation, written in pure Rust.

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