Gum is a collection of tools focusing mainly on game development with the goal of getting rid of the boilerplate code.
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Updated
Jul 1, 2024 - C#
Gum is a collection of tools focusing mainly on game development with the goal of getting rid of the boilerplate code.
Simple messaging system for Unity, based on the event aggregator design pattern.
Паттерны проектирования с примерами на C#
This repository, contains the explanation of the design pattern categories and examples about it.
All the design patterns which i know
You can find examples of design patterns in this project. How many design patterns we have and you can see how some of them are used.
Пример в стиле wpf, команды, наблюдатели.
Base classes for components that can Bind (as listeners) to various types of events and have all those bindings cleanly/safely unbound, either with an explicit call to Unbind or when the component is destroyed.
Global system for pub/sub notification events by string 'type'.
Repository with an example of using the "Observer" pattern
Fonte do Observer
Example for Observer pattern
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