Skip to content

Issues: wechat-miniprogram/minigame-unity-webgl-transform

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Assignee
Filter by who’s assigned
Sort

Issues list

使用WXAssetBundle空指针异常 bug Something isn't working
#810 opened Jul 19, 2024 by SiMaLaoShi
not implemented:class::fromil2cpptype bug Something isn't working
#809 opened Jul 19, 2024 by yiwei151
空场景导出微信小游戏内存占用600M+ bug Something isn't working
#801 opened Jul 8, 2024 by bobwong89757
我用的Sprite Atlas V2在打包的时候被重置为V1 bug Something isn't working
#799 opened Jul 3, 2024 by sicnchf
自定义接入构建流程-WXConvertCore类无法访问 bug Something isn't working
#798 opened Jul 2, 2024 by garyliu0816
unity 2021.3.39 打包出来的工程启动报错 bug Something isn't working
#797 opened Jun 26, 2024 by eefan000
微信开发工具和电脑上没问题,实机运行报错Plugin ERROR bug Something isn't working
#795 opened Jun 20, 2024 by JomW
Mac 上压缩纹理卡死 bug Something isn't working
#793 opened Jun 19, 2024 by zgc0911
ReferenceError: GL is not defined bug Something isn't working
#789 opened Jun 14, 2024 by wyjxp
udp send dataLength异常导致无法发送的问题 bug Something isn't working
#788 opened Jun 12, 2024 by dongfangshu
【BUG】测试appid不支持使用分包插件 bug Something isn't working
#786 opened Jun 6, 2024 by Kingbultsea
里面的ToLua_WebGL里面的cjson没法用了 bug Something isn't working
#784 opened Jun 5, 2024 by SiMaLaoShi
unitySDK获取用户信息失败 bug Something isn't working
#780 opened Jun 2, 2024 by JomW
与 Zenject 库不兼容 bug Something isn't working
#779 opened May 31, 2024 by uvw327
missing function: WebSocketSetOnOpen bug Something isn't working
#776 opened May 24, 2024 by uvw327
ProTip! Exclude everything labeled bug with -label:bug.