Skip to main content

All Questions

-1 votes
0 answers
26 views

Unity 2D animation lagging and skipping frames

I am making a game in unity 2d, and i was starting to implement some animation when I ran into this problem. For some reason, my character's animation started to skip frames(about 12 i think) and I ...
Shia Clark's user avatar
0 votes
1 answer
47 views

Character does not move in Unity

I wrote the code in Unity hoping that the character can move in all directions in two dimensions if I press the direction key. (If I press the shift key, it moves fast.) However, after writing the ...
codebetatester's user avatar
0 votes
0 answers
16 views

Animation froze midway through animation in unity 3d

This occured after I had finished all the movement and animation in unity for this. Just midway through the animation you have your player running in a weird way with his leg up and other leg diagnol ...
TurtleLover69's user avatar
-1 votes
1 answer
34 views

Unity 3D animated player is moving away from its parent object transform

Whenever I continue moving my player around in Unity 3D, the radius between the player model transform and parent transform increases. I believe this is because of my animator because this wasn't ...
TurtleLover69's user avatar
2 votes
1 answer
65 views

How to disable animation after SetActive(true) in Unity?

I have an animated UI obj (A button) that plays the animation (is switching sprites, between sprite1 and sprite2) after a certain condition, after the button is pressed the sprite of the button ...
Chris der Hov's user avatar
1 vote
2 answers
72 views

Animating a GameObject with Nav Mesh Agent with idle animation - Unity 3d

I have a Unity Assets store imported GameObject named Zombie1 with a Nav Mesh Agent component set and a Animator component (screenshot: ), and a animation named Z_Idle. I would like to implement the ...
codertocode's user avatar
1 vote
0 answers
35 views

My game wont acknowledge my animator and is giving me no errors

In unity when I have it made so when my camera collider interacts with an object I get the option and ability to interact with it. I already set up the animator and put a trigger called press. When I ...
Karim Elhusseiny's user avatar
1 vote
1 answer
68 views

How to correctly add animation for a rotating object with Script in unity?

I have the following structure of my Turret: Turret -> Body -> Head The Body rotates by Y and Head rotating by X via script to a moving target, I have created simple Idle animation for turret ...
Jabka's user avatar
  • 11
1 vote
0 answers
27 views

Animation not transitioning Unity

so I’m kind of new to Unity and I’m making a top down 2D shooting game. I’m trying to make my character play the death animation when he dies but for some reason it doesn’t transition. I tried using ...
BolliePanda's user avatar
1 vote
0 answers
31 views

Can't attach animation after creating one through script in Unity

I'm supposed to create an animation for a specific object in Unity using C#. Therefore, the object has a component with the following parameters: The animation clips were successfully generated and ...
Ana Henriques's user avatar
0 votes
1 answer
42 views

While function to check if animation is running crashing Unity

I'm working on a two player fighting game, where one player can hit the other player. All hits are marked as a strike or a grab, and when an opponent is hit with a grab I want the opponent to follow ...
jeremy.bartlett's user avatar
0 votes
1 answer
54 views

Problem with Unity jump animation when using BoxCast for ground detection

I am developing an endless runner platformer game for android devices and i have a problem. I am using BoxCast for ground detection and animations are not working correctly. Also sometimes at the ...
inanakmugan's user avatar
-1 votes
1 answer
65 views

How to implement this Desmos roll function in Unity

I was looking for a way to create a roll out effect just like this in a 2D Unity project https://www.desmos.com/calculator/mrfrugwvm5 The problem is I'm not that goot at math, so I'm not sure how to ...
s_marcell's user avatar
0 votes
0 answers
32 views

Animation is lagging and stopping

It's a 2D platformer game. Animations transitions were set up in the Animator window, but unfortunately, when the player encounters an obstacle, the animation stops. What could be the reason? There is ...
Buse Yilmaz's user avatar
0 votes
0 answers
32 views

Animation bug with NavMeshAgent in 2D game(using NavMeshPlus)

The animation begins to quickly switch during corner passages. Most likely, the problem is that the values change too quickly. However, I can't understand how to fix this (In code or animator). ...
pouwapuff's user avatar

15 30 50 per page
1
2 3 4 5
33