All Questions
503
questions
-7
votes
0
answers
52
views
How To Access An Item In A Struct Which Is In An Array [closed]
I am making a tower defense game and used structs in an array and want to access an item in the structs. I don't want to use a 2d array as that can't show up in a unity editor.
I tried tutorials and ...
0
votes
0
answers
58
views
Why ToJson saves only {}? [duplicate]
Before this, I saved only one instance of the class in Json, and everything worked. Now when I try to save the whole array, nothing works for me. Please don't advise me to switch to some Newtonsoft. ...
1
vote
2
answers
59
views
How can I sort a list using multiple ways?
I have a ScriptableObject in unity
[CreateAssetMenu(fileName = "New Food", menuName = "Prismalia/ScriptableObject/Food")]
public class FoodScriptableObject : ScriptableObject, ...
0
votes
1
answer
81
views
Byte array and int transferring between C# and C++ in Unity DLL Integration
I am developing a Unity project where I've created a DLL in C++ to integrate with my C# scripts. The C++ function I've written is meant to receive a byte array and its size as input parameters. ...
0
votes
2
answers
51
views
Cube Vertices and tris working unexpectedly
I am writing a short script in c# to create a cube in unity. Everything is working fine up until I mess up all the cube points and things.
private Vector3[] GenerateVerts()
{
return new ...
-1
votes
2
answers
101
views
In Unity why cant I append this game object to an array. Error: ArgumentNullException: Value cannot be null. Parameter name: source [duplicate]
Here is the code being use:
private void start()
{
for (int i = 0; i < 5; i++)
{
GameObject card = Instantiate(deck[i], playersHandContent.transform);
card.GetComponent<...
0
votes
2
answers
169
views
How to store and handle large arrays in unity
In my unity project, I have a very large array of arrays of integers. It contains around 65 thousand arrays each of length 4. When I attempt to use this in my program, it crashes and unity shuts down.
...
1
vote
1
answer
105
views
How to read a JSON in Unity to make an Array of objects?
I am currently working on a Visual Novel project in Unity.
To make the story, I used this website : https://twinery.org/ to make the script and the behaviour of buttons. Made a js script to transform ...
0
votes
0
answers
246
views
Memory Leak Native Array and UnSafeList
I am using Unity Native array that contains unsafelists. And Fallback allocation consume too much time. There must memory leak but I couldn't figure out. Here is my code:
NativeArray < ...
0
votes
2
answers
66
views
C# Populating Array Elements with For Loops
It may be the late hour of the night, it may be the ire of the gods. I've reread what should be as simple as can be countless times. Could some kind soul help me out here, what is going on?
Goal is to ...
1
vote
2
answers
1k
views
Trying to remove elements from an array in unity
I'm trying to make an old school styled light gun shooter in unity, I am trying to make it so when you defeat all enemies on screen, you move to the next section of the level. At first I used an enemy ...
0
votes
2
answers
62
views
Deserializing JSON (without dynamic) where array has multiple possible depths based on value of another property?
I am trying to deserialize the following JSON without using dynamic as it is not supported by my system: https://raw.githubusercontent.com/vansha/Two10.CountryLookup/master/Two10.CountryLookup/region-...
-3
votes
1
answer
50
views
converting object to json doesnt show empty List<object> unity
private void Start()
{
a data = new a
{
name = "karan",
l = new List<object>()
};
Debug.Log(JsonUtility.ToJson(data));
}...
0
votes
1
answer
64
views
Unity: Change volume of an AudioSource array
I'm new to coding and I have a question. I want to mute every AudioSource inside my array but it doesn't seem to work.
This is the error message I get:
error CS1061: 'AudioSource[]' does not contain ...
1
vote
1
answer
71
views
Array.Sort is changing unspecified arrays in unity
I am trying to sort an array, and a list of indices, but I want the original array to stay the same.
When I use the Array.Sort() function, it not only sorts the specified arrays, but also the ...