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-1 votes
0 answers
30 views

Unity FPS correct way to use animations

I am building an FPS game and I have arms with pistol and some animations(reload, fire, idle, walk).(in blender) Currently I am stuck, I don't know what is the best way to use these animations in ...
Taras Fityo's user avatar
-1 votes
0 answers
26 views

Unity 2D animation lagging and skipping frames

I am making a game in unity 2d, and i was starting to implement some animation when I ran into this problem. For some reason, my character's animation started to skip frames(about 12 i think) and I ...
Shia Clark's user avatar
0 votes
0 answers
16 views

Apply animation using one png file(player) while moving player through a script in Unity

This is a post I write after realizing through other posts that it's not a problem with the script that the character is not moving, it's a problem with the animation. While running the animation, I ...
codebetatester's user avatar
0 votes
1 answer
47 views

Character does not move in Unity

I wrote the code in Unity hoping that the character can move in all directions in two dimensions if I press the direction key. (If I press the shift key, it moves fast.) However, after writing the ...
codebetatester's user avatar
0 votes
0 answers
22 views

How do I code and attach a 2D simple melee attack in Unity?

I tried attaching this directly via Add Behavior onto the animation event, but it didn't work. Then I tried to attach it via an Animation Event and that didn't work either. public class ...
tai an Zhou's user avatar
-1 votes
1 answer
22 views

A couple of questions about resizing and animating sprites

I'm programming a very simple proof of concept game in which bandits attack a knight. Nothing fancy. I did Google and YT before I wrote this. :) My questions : a) How do I resize the sprite to scale? ...
tai an Zhou's user avatar
0 votes
1 answer
57 views

How to move humanoid model charactor in unity with 3d coordinates from mediapipe pose estimation

I have a python program that runs mediapipe psoe estimation and sends 3D pose coordinates data via UDP to unity. So far I've been able to render the pose results with spheres and lines. Here is the ...
073's user avatar
  • 23
0 votes
0 answers
40 views

Simple Sprite Animation Not Playing As Intended

I have a simple animation for lava that I want to play. Ideally, it should play only when visible on the screen, BUT for now, it is set to always animate (screenshot attached). Each Lava Pool has 1 ...
Astantos's user avatar
  • 121
0 votes
0 answers
16 views

Animation froze midway through animation in unity 3d

This occured after I had finished all the movement and animation in unity for this. Just midway through the animation you have your player running in a weird way with his leg up and other leg diagnol ...
TurtleLover69's user avatar
-1 votes
1 answer
34 views

Unity 3D animated player is moving away from its parent object transform

Whenever I continue moving my player around in Unity 3D, the radius between the player model transform and parent transform increases. I believe this is because of my animator because this wasn't ...
TurtleLover69's user avatar
0 votes
2 answers
48 views

Blender animation exported as .fbx won't even preview in Unity

I recently exported an animation from Blender as a .fbx file, and although I can access the animation object from Unity, there's no way to make it run on Unity, not even in preview. This is my ...
Lolloroma114's user avatar
2 votes
1 answer
65 views

How to disable animation after SetActive(true) in Unity?

I have an animated UI obj (A button) that plays the animation (is switching sprites, between sprite1 and sprite2) after a certain condition, after the button is pressed the sprite of the button ...
Chris der Hov's user avatar
0 votes
0 answers
17 views

Unity2D animation problem, Jumping/Falling Animation

I was following a youtuber called antarsoft on his tutorial for 2d movement and animations, i got to the jumping animation part, I did everything he said but when I jump. The animations are playing ...
Mohammed Hussain's user avatar
0 votes
0 answers
21 views

Animate child object in animated root object in Unity3D

I'm attempting to add animation to the Erika object. However, when I try to do so, the camera shakes in-game due to the existing move animation in NCGS_VAKTA. How can I resolve this issue? Objects ...
Николай Хорлин's user avatar
0 votes
0 answers
23 views

Updating BoxCollider parameters in animation tab (Dopesheet)

I tried to change the values of the center and size of the BoxCollider (3d) throughout the animation. I have encountered a problem that any entered BoxCollider values were immediately reset to the ...
Soul's user avatar
  • 21

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