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NetworkManager should warn when a duplicate exists (Singleton already non-null)
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:feature
New feature, request or improvement
#2949
opened Jun 12, 2024 by
CodeSmile-0000011110110111
MPPM: allow scripts to determine if we're running as a virtual player
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:feature
New feature, request or improvement
#2865
opened Apr 4, 2024 by
CodeSmile-0000011110110111
MPPM: Multiplayer Roles of virtual players default to "Server" which is really, really unhelpful
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:bug
Bug Report
#2849
opened Mar 24, 2024 by
CodeSmile-0000011110110111
Multiplayer PlayMode add editor methods to modify settings exposed in the UI
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:feature
New feature, request or improvement
#2847
opened Mar 22, 2024 by
CodeSmile-0000011110110111
Multiplayer PlayMode Player Tags not exported/imported by Publisher Tools for a "Template" asset
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:bug
Bug Report
#2846
opened Mar 22, 2024 by
CodeSmile-0000011110110111
Add callback Action<> to SpawnManager.InstantiateAndSpawn() between Instantiate() and SpawnWithOwnership()
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:feature
New feature, request or improvement
#2832
opened Feb 27, 2024 by
CodeSmile-0000011110110111
NetworkTransform subclasses cannot add Inspector fields without subclassing NetworkTransformEditor
priority:low
stat:imported
Issue is tracked internally at Unity
type:bug
Bug Report
#2271
opened Oct 22, 2022 by
CodeSmile-0000011110110111
ProTip!
Follow long discussions with comments:>50.