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Granting the Distributed Authority Host ownership of a gameobject from a remote client erronously triggers a warning
priority:medium
stat:imported
Issue is tracked internally at Unity
type:bug
Bug Report
#2904
opened Apr 28, 2024 by
Yoraiz0r
Distributed Authority NetworkTransform errors after claiming transferrable ownership
priority:medium
stat:imported
Issue is tracked internally at Unity
type:bug
Bug Report
#2897
opened Apr 25, 2024 by
Yoraiz0r
Server shutdown when receiving a disconnection message from an already disconnected client
priority:medium
stat:imported
Issue is tracked internally at Unity
type:bug
Bug Report
#2858
opened Mar 29, 2024 by
Goreduc
Preload Network Prefab Addressables
priority:medium
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:bug
Bug Report
#2818
opened Jan 31, 2024 by
ayaazki
Connected clients Tick delegate stops woking for half of a second more or less when a new client connects to server
priority:medium
stat:imported
Issue is tracked internally at Unity
type:bug
Bug Report
#2590
opened Jun 16, 2023 by
DanielJimenezMorales
Can't do operations on Issue is tracked internally at Unity
type:bug
Bug Report
NetworkList
with no NetworkManager
(offline)
priority:medium
stat:imported
#2539
opened Apr 30, 2023 by
PitouGames
Uninitialized network variable
priority:medium
stat:imported
Issue is tracked internally at Unity
type:bug
Bug Report
#2517
opened Apr 18, 2023 by
Wolframwow
ExecutionEngineException when serialising derived class on mobile
priority:medium
stat:awaiting response
Status - Awaiting response from author.
stat:imported
Issue is tracked internally at Unity
type:support
Questions or other support
#2440
opened Mar 9, 2023 by
daniellochner
Support translation between TransportID and ClientID in NetworkManager
priority:medium
stat:import
type:feature
New feature, request or improvement
#2359
opened Dec 22, 2022 by
teamclouday
ClientNetworkTransform interpolation on changing ownership
priority:medium
stat:import
type:feature
New feature, request or improvement
#2355
opened Dec 19, 2022 by
rever96
NetworkVariable.OnValueChanged is not called on the client unless the change took place while the object existed on the client
priority:medium
stat:imported
Issue is tracked internally at Unity
type:bug
Bug Report
#2318
opened Nov 19, 2022 by
TheCaveOfWonders
Metrics Dispatch Warning Log
priority:medium
stat:imported
Issue is tracked internally at Unity
type:bug
Bug Report
#2297
opened Nov 6, 2022 by
CosmicStud
Removing destroyed NetworkBehaviours from NetworkObject's ChildNetworkBehaviours messes with the order of the other still living sibling NetworkBehaviours
priority:medium
stat:imported
Issue is tracked internally at Unity
stat:in consideration
Status - Internal feature evaluation ongoing.
type:bug
Bug Report
#2188
opened Sep 9, 2022 by
WhippetsAintDogs
Deferred Messages aren't tracked by the Network Profiler
priority:medium
stat:imported
Issue is tracked internally at Unity
type:bug
Bug Report
#2152
opened Aug 25, 2022 by
JesseOlmer
Remotely Downloaded Scenes Via Addressables Cannot Be Used As GameServer
priority:medium
type:feature
New feature, request or improvement
#1952
opened May 10, 2022 by
CosmicStud
NetworkSceneManager.LoadScene should accept scene path as well as scene name like its SceneManager counterpart.
priority:medium
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:feature
New feature, request or improvement
#1530
opened Dec 14, 2021 by
WhippetsAintDogs
Can't dynamically add Network Prefabs to NetworkConfig at runtime
priority:medium
stat:in consideration
Status - Internal feature evaluation ongoing.
type:feature
New feature, request or improvement
#1351
opened Oct 24, 2021 by
kraybit
ProTip!
no:milestone will show everything without a milestone.