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Version 2.1.0 - Houdini 20.0.506

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@dpernuit dpernuit released this 08 Nov 18:49
· 225 commits to Houdini20.0-Unreal5.00 since this release

Version 2.1.0 - Houdini 20.0.506

First release of the Houdini Engine for Unreal for Houdini 20.0.

The plugin is now linked to Houdini 20.0.506 / HAPI 6.0.0.

Source and binaries are included for:
UE4.27, UE5.2, and UE5.3 on Windows.
UE4.27, UE5.1 and UE5.2 on Mac OS.
UE5.2 on Mac OS (Apple Silicon).

Please note that the source code available in the 5.0 branch is compatible with UE 5.0 , 5.1, 5.2 and 5.3.

What's new:

  • Full support of World Partition in UE5.
  • Support of import and export of Data Layers to and from Houdini.
  • Heightfields now fully support World Partitioned Landscapes.
  • Foliage instancing is now fully supported within World Partition.
  • HLOD Layers settings can be imported and exported as attributes.
  • The new Houdini Tools panel helps keep your HDAs organized and accessible in your Unreal Engine project.
  • Added support for presets of an HDA’s parameters, inputs, and properties.
  • Landscape Splines are now supported for import and export.
  • New reference-counted Input system that reproduces the Unreal hierarchy in the Houdini Engine session.
    This system is faster as it prevents duplication of data on the Houdini side.
  • Input types have been condensed and UI redesigned.
  • (beta) Houdini Node Sync lets you easily send/fetch data to/from Houdini when using Session Sync, and now fully supports more inputs/outputs types and options.

Compatibility changes:

Please note that some input types have been deprecated in the H20 plugin:

  • Landscape input and Asset input have been merged with WorldInputs
  • Geometry Collection, Skeletal Mesh inputs have been merged with Geometry Inputs.

If you had HDAs using such inputs in the level, upgrading to the H20 plugin will automatically change your input types and options to the corresponding ones.

You will also receive deprecation warnings if you were using those deprecated input types with the Public API.

When upgrading from previous versions of the plugin (H19.5 and before), it is highly recommended that you delete the previous version of the Houdini Engine plugin installed on your project before upgrading to the H20 version, as some files have been removed.

A huge thanks in advance to all of you, for all the crazy things that you'll be creating with Houdini 20 and UE!