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Rendering stops when: picking after adding non-pickable primitive and before render is called
priority - high
type - bug
#6817
by bkuster
was closed Jul 24, 2018
updated Jul 5, 2024
Large polygon rendering/fill issue
category - polygons/geometry
priority - high
type - bug
#4871
by ketulm
was closed Sep 28, 2023
updated Jun 21, 2024
scene.pickPosition returns incorrect position
category - picking
priority - high
type - bug
#4368
by hpinkos
was closed May 14, 2024
updated May 14, 2024
Tracking Entity - Path Jitters on iOS & new M1 Macs
category - graphics
category - polyline
MacOS/iOS
priority - high
type - bug
#9417
by malaretv
was closed Mar 4, 2024
updated Mar 4, 2024
Update approximateTerrainHeights.json
category - terrain and imagery
priority - high
#6557
by mramato
was closed Jan 5, 2024
updated Jan 5, 2024
Replace or package smallTerrain in Specs
category - tooling
priority - high
#11552
by mramato
was closed Nov 22, 2023
updated Nov 22, 2023
Request render mode doesn't always work with 3D Tiles or Models
category - memory/performance
category - 3d tiles
priority - high
type - bug
#6898
by mramato
was closed Apr 12, 2023
updated Apr 25, 2023
Relax limits on simultaneous requests for HTTP2 servers
category - memory/performance
priority - high
type - enhancement
#11227
by jjhembd
was closed Apr 20, 2023
updated Apr 20, 2023
gLTF Model Material Transparency Issue with setValue
onramping
priority - high
type - enhancement
#1841
by Digicrat
was closed Aug 19, 2022
updated Feb 27, 2023
Label background is broken when use inputAction (unwanted gradient)
priority - high
type - bug
type - regression
#10461
by xradiance
was closed Jan 17, 2023
updated Jan 17, 2023
Request render mode was broken in v1.96
priority - high
type - bug
type - regression
#10756
by azurre
was closed Oct 19, 2022
updated Oct 19, 2022
Regression: sampleTerrain no longer works in NodeJS
category - tooling
priority - high
type - regression
#9906
by bkuster
was closed Jul 19, 2022
updated Sep 13, 2022
Erratic test failure in master
priority - high
test failure
#7249
by mramato
was closed Aug 29, 2022
updated Aug 29, 2022
Change the material of a primitive in a ModelMesh
onramping
priority - high
type - enhancement
#2387
by fradelg
was closed Aug 5, 2022
updated Aug 5, 2022
The glTF.scene should be optional
priority - high
type - bug
#4793
by javagl
was closed Jul 27, 2022
updated Jul 27, 2022
Continuously printing error messages when zooming to a tileset that cannot be loaded
priority - high
type - regression
#10222
by javagl
was closed Jul 12, 2022
updated Jul 27, 2022
nodeRequire is not a function
category - tooling
packaging
priority - high
#7669
by bkuster
was closed Jul 19, 2022
updated Jul 19, 2022
Factor out "defer" usage for better error handling
cleanup
priority - high
test failure
#10178
by ggetz
was closed Jul 13, 2022
updated Jul 13, 2022
Some materials not working in iOS/Safari 15
MacOS/iOS
priority - high
#9827
by alexrobin
was closed Jun 1, 2022
updated Jun 1, 2022
Don't bundle tests in the release zip
category - tooling
cleanup
priority - high
#10270
by ggetz
was closed Apr 12, 2022
updated Apr 12, 2022
Re-enable Draco quantization
priority - high
#9847
by ebogo1
was closed Feb 22, 2022
updated Feb 22, 2022
Imagery test timeouts
category - terrain and imagery
priority - high
test failure
#8817
by lilleyse
was closed Feb 21, 2022
updated Feb 21, 2022
Intermittent GlobeSurfaceTile test failures on CI
category - terrain and imagery
onramping
priority - high
test failure
#4968
by pjcozzi
was closed Feb 21, 2022
updated Feb 21, 2022
create a box and plane manually Cause an error
category - entity
priority - high
#9811
by wzwxwc
was closed Feb 7, 2022
updated Feb 7, 2022
Camera stuck after limiting zoom
category - camera
priority - high
type - bug
#3984
by nikakhov
was closed Feb 7, 2022
updated Feb 7, 2022
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