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Go Programming - From Beginner to Professional - Second Edition

You're reading from  Go Programming - From Beginner to Professional - Second Edition

Product type Book
Published in Mar 2024
Publisher Packt
ISBN-13 9781803243054
Pages 680 pages
Edition 2nd Edition
Languages
Author (1):
Samantha Coyle Samantha Coyle
Profile icon Samantha Coyle
Toc

Table of Contents (30) Chapters close

Preface 1. Part 1: Scripts
2. Chapter 1: Variables and Operators 3. Chapter 2: Command and Control 4. Chapter 3: Core Types 5. Chapter 4: Complex Types 6. Part 2: Components
7. Chapter 5: Functions – Reduce, Reuse, and Recycle 8. Chapter 6: Don’t Panic! Handle Your Errors 9. Chapter 7: Interfaces 10. Chapter 8: Generic Algorithm Superpowers 11. Part 3: Modules
12. Chapter 9: Using Go Modules to Define a Project 13. Chapter 10: Packages Keep Projects Manageable 14. Chapter 11: Bug-Busting Debugging Skills 15. Chapter 12: About Time 16. Part 4: Applications
17. Chapter 13: Programming from the Command Line 18. Chapter 14: File and Systems 19. Chapter 15: SQL and Databases 20. Part 5: Building For The Web
21. Chapter 16: Web Servers 22. Chapter 17: Using the Go HTTP Client 23. Part 6: Professional
24. Chapter 18: Concurrent Work 25. Chapter 19: Testing 26. Chapter 20: Using Go Tools 27. Chapter 21: Go in the Cloud 28. Index 29. Other Books You May Enjoy

Summary

In this chapter, we took a big step in working with Go’s type system. We took the time to define what types are and why they are needed. We then explored each of the core types in Go. We started with the simple bool type, and we were able to show how critical it is to everything we do in our code. We then moved on to the number types. Go has lots of types for numbers, reflecting the control that Go likes to give developers when it comes to memory usage and accuracy. After numbers, we looked at how strings work and how they are closely related to the rune type. With the advent of multi-byte characters, it’s easy to make a mess of your text data. Go has provided powerful built-in features to help you get it right. Lastly, we looked at nil and how you use it within Go.

The concepts you’ve learned in this chapter have armed you with the knowledge needed to tackle Go’s more complex types, such as collections and structs. We’ll be looking at...

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