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Questions tagged [unity-game-engine]

Unity is a cross-platform game engine by Unity Technologies. Questions should be about programming with the game engine and not usage of the graphical interface. Questions about the usage of the graphics interface are off topic.

unity-game-engine
0 votes
1 answer
13 views

Working on a 3D audio visualizer project (Unity) and I can't convert Vec3 to Float, what am I doing wrong?

Noob here... I am working with a c# script in Unity which was originally written to scale an object on 2 separate axes (X/Z) using 2 separate variables (based on audio input). The change I am trying ...
Jeremy Romanowski's user avatar
0 votes
0 answers
9 views

Cannot access 'com.unity3d.player.IUnityPlayerLifecycleEvents'

I am trying to export an Android project from Unity to use XR in an Android application. When I copy the project over from Unity, I am unable to reference com.unity3d.player....
Kasey Chakos's user avatar
0 votes
0 answers
25 views

Multiplayer game in Unity riddled with seemingly unsolvable errors: type or namespace Unity Transport not found, and scripts not attachable to gameobj

I'm making a multiplayer game in Unity, and I've started by implementing the multiplayer feature itself. After making good progress, I get an error telling me that type or namespace UnityTransport can'...
Bobcat's user avatar
  • 1
0 votes
0 answers
13 views

Unity Application crashing on Android?

I've been working on an application in Unity. It works perfectly fine for iOS devices but once a build has been put onto an Android device it begins crashing after about a day of being on that device. ...
Jackson Laumann's user avatar
0 votes
1 answer
21 views

unity accessing child global position from another child, returns local

Hi, I'm trying to instantiate bullets from weapon script. I have empty object (weapon child) that is a bullet spawn point, and weapon has it's link. Everything works perfect, except transform.position ...
Volodymyr Hryhoriev's user avatar
0 votes
1 answer
30 views

Calculating angles and comparing them to apply logic

I'm trying to make a grappling hook style game in Unity. When the rope collides with an object, I move the anchor point to that position and save a List<Vector2> of positions. I'm at the point ...
Cjmarkham's user avatar
  • 9,611
0 votes
0 answers
9 views

Whisper for Unity does not work on the APK

Im developing an app with mupliple scene in Unity 2022.3.11.f.1 for the Meta quest 3. Using Whisper (https://github.com/Macoron/whisper.unity), it only works using Meta Link. If I build and run the ....
Anna's user avatar
  • 1
0 votes
0 answers
11 views

How to create projectiles in shared mode in Photon Fusion 2

I was developing multiplayer game by following Fusion 2 Shared mode tutorial (on unity) https://doc.photonengine.com/ko-kr/fusion/current/tutorials/shared-mode-basics/overview I'm going to make an ...
dlgudwn123's user avatar
1 vote
1 answer
28 views

Float values get rounded creating a Hex Grid in Unity

My code generates a grid with a specified width and height and Instantiates a "hexTilePrefab" at the calculated floating point positions. The prefab has a class "HexTile" attached ...
SoggyEyeball's user avatar
0 votes
1 answer
28 views

Area of damage, where an explosion happens and deals damage to all enemies exactly once with Physics2d.OverlapCircleAll(...), but doesnt work

As in the title, I am trying to use overlapcircleall to deal damage to all enemies exactly once, but sometimes works correctly, but sometimes the damage is applied multiple times to the same enemy, ...
Eduardo Marinho's user avatar
0 votes
0 answers
8 views

MRTK2 Interactable I Which Receiver should I use?

So I am trying to create my own button in unity with MRTK2 for the Hololens2 but my problem is, that I do not know which receiver I should use in the interactable component. Usually I use ...
DumbQuestionsAnyway's user avatar
0 votes
0 answers
8 views

How to add object to prefab table in runtime - Photon Fusion 2

so i want to add objects to prefab table in runtime, and I did what website told me to do (official website), but I don't know how to call the method to actually add it. I tried with runner.Spawn(...
Paul Brecelj's user avatar
0 votes
1 answer
32 views

Zenject's LinqExtensions.cs failing in WebGL build

I have a game made in Unity 2021.1.26f1 which relies on Zenject. It runs great in the editor and in a Windows build. When I build for WebGL, however, I receive the following error: System.Linq....
abdb687's user avatar
0 votes
0 answers
17 views

Unavailable invalid Firebase Auth Quest 2 [closed]

I'm having a problem launching Firebase on the Oculus Quest 2. When starting the app on the Quest2, the following firebase auth message appears: "unavailable invalid". The app works on ...
Luís Remor's user avatar
0 votes
2 answers
36 views

Can I stop Unity remembering data that has been erased from PNGs?

I have been working on a texture for an avatar to put in VRChat using Blender and Krita.The texture looks completely fine when in Blender but when I import the PNGs to Unity, issues occur. The main ...
Cepheron Kalle's user avatar

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